填充可见 space 时收缩项目控制项目
Shrink ItemsControl items when visible space is filled
我想创建一个数据绑定的水平布局 ItemsControl
,其中每个项目都会有一个 Button
。当我向集合中添加新项目时,ItemsControl
应该相对于它所在的 Window
增长,直到达到 MaxWidth
属性。那么所有的按钮都应该同样收缩以适应 MaxWidth
。类似于 Chrome 浏览器的选项卡。
带有 space 的制表符:
没有空的制表符space:
到目前为止我已经做到了:
<ItemsControl Name="ButtonsControl" MaxWidth="400">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type dataclasses:TextNote}">
<Button Content="{Binding Title}" MinWidth="80"/>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
添加项目时,StackPanel
和 Window
的扩展很好,但是当达到 MaxWidth
时,项目才开始消失。
我认为使用标准 WPF 控件的任意组合都不可能产生这种行为,但这个自定义 StackPanel 控件应该可以完成这项工作:
public class SqueezeStackPanel : Panel
{
private const double Tolerance = 0.001;
public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register
("Orientation", typeof (Orientation), typeof (SqueezeStackPanel),
new FrameworkPropertyMetadata(Orientation.Horizontal, FrameworkPropertyMetadataOptions.AffectsMeasure,
OnOrientationChanged));
private readonly Dictionary<UIElement, Size> _childToConstraint = new Dictionary<UIElement, Size>();
private bool _isMeasureDirty;
private bool _isHorizontal = true;
private List<UIElement> _orderedSequence;
private Child[] _children;
static SqueezeStackPanel()
{
DefaultStyleKeyProperty.OverrideMetadata
(typeof (SqueezeStackPanel),
new FrameworkPropertyMetadata(typeof (SqueezeStackPanel)));
}
protected override bool HasLogicalOrientation
{
get { return true; }
}
protected override Orientation LogicalOrientation
{
get { return Orientation; }
}
public Orientation Orientation
{
get { return (Orientation) GetValue(OrientationProperty); }
set { SetValue(OrientationProperty, value); }
}
protected override Size ArrangeOverride(Size finalSize)
{
var size = new Size(_isHorizontal ? 0 : finalSize.Width, !_isHorizontal ? 0 : finalSize.Height);
var childrenCount = Children.Count;
var rc = new Rect();
for (var index = 0; index < childrenCount; index++)
{
var child = _orderedSequence[index];
var childVal = _children[index].Val;
if (_isHorizontal)
{
rc.Width = double.IsInfinity(childVal) ? child.DesiredSize.Width : childVal;
rc.Height = Math.Max(finalSize.Height, child.DesiredSize.Height);
size.Width += rc.Width;
size.Height = Math.Max(size.Height, rc.Height);
child.Arrange(rc);
rc.X += rc.Width;
}
else
{
rc.Width = Math.Max(finalSize.Width, child.DesiredSize.Width);
rc.Height = double.IsInfinity(childVal) ? child.DesiredSize.Height : childVal;
size.Width = Math.Max(size.Width, rc.Width);
size.Height += rc.Height;
child.Arrange(rc);
rc.Y += rc.Height;
}
}
return new Size(Math.Max(finalSize.Width, size.Width), Math.Max(finalSize.Height, size.Height));
}
protected override Size MeasureOverride(Size availableSize)
{
for (var i = 0; i < 3; i++)
{
_isMeasureDirty = false;
var childrenDesiredSize = new Size();
var childrenCount = Children.Count;
if (childrenCount == 0)
return childrenDesiredSize;
var childConstraint = GetChildrenConstraint(availableSize);
_children = new Child[childrenCount];
_orderedSequence = Children.Cast<UIElement>().ToList();
for (var index = 0; index < childrenCount; index++)
{
if (_isMeasureDirty)
break;
var child = _orderedSequence[index];
const double minLength = 0.0;
const double maxLength = double.PositiveInfinity;
MeasureChild(child, childConstraint);
if (_isHorizontal)
{
childrenDesiredSize.Width += child.DesiredSize.Width;
_children[index] = new Child(minLength, maxLength, child.DesiredSize.Width);
childrenDesiredSize.Height = Math.Max(childrenDesiredSize.Height, child.DesiredSize.Height);
}
else
{
childrenDesiredSize.Height += child.DesiredSize.Height;
_children[index] = new Child(minLength, maxLength, child.DesiredSize.Height);
childrenDesiredSize.Width = Math.Max(childrenDesiredSize.Width, child.DesiredSize.Width);
}
}
if (_isMeasureDirty)
continue;
var current = _children.Sum(s => s.Val);
var target = GetSizePart(availableSize);
var finalSize = new Size
(Math.Min(availableSize.Width, _isHorizontal ? current : childrenDesiredSize.Width),
Math.Min(availableSize.Height, _isHorizontal ? childrenDesiredSize.Height : current));
if (double.IsInfinity(target))
return finalSize;
RecalcChilds(current, target);
current = 0.0;
for (var index = 0; index < childrenCount; index++)
{
var child = _children[index];
if (IsGreater(current + child.Val, target, Tolerance) &&
IsGreater(target, current, Tolerance))
{
var rest = IsGreater(target, current, Tolerance) ? target - current : 0.0;
if (IsGreater(rest, child.Min, Tolerance))
child.Val = rest;
}
current += child.Val;
}
RemeasureChildren(finalSize);
finalSize = new Size
(Math.Min(availableSize.Width, _isHorizontal ? target : childrenDesiredSize.Width),
Math.Min(availableSize.Height, _isHorizontal ? childrenDesiredSize.Height : target));
if (_isMeasureDirty)
continue;
return finalSize;
}
return new Size();
}
public static double GetHeight(Thickness thickness)
{
return thickness.Top + thickness.Bottom;
}
public static double GetWidth(Thickness thickness)
{
return thickness.Left + thickness.Right;
}
protected override void OnVisualChildrenChanged(DependencyObject visualAdded, DependencyObject visualRemoved)
{
base.OnVisualChildrenChanged(visualAdded, visualRemoved);
var removedUiElement = visualRemoved as UIElement;
if (removedUiElement != null)
_childToConstraint.Remove(removedUiElement);
}
private Size GetChildrenConstraint(Size availableSize)
{
return new Size
(_isHorizontal ? double.PositiveInfinity : availableSize.Width,
!_isHorizontal ? double.PositiveInfinity : availableSize.Height);
}
private double GetSizePart(Size size)
{
return _isHorizontal ? size.Width : size.Height;
}
private static bool IsGreater(double a, double b, double tolerance)
{
return a - b > tolerance;
}
private void MeasureChild(UIElement child, Size childConstraint)
{
Size lastConstraint;
if ((child.IsMeasureValid && _childToConstraint.TryGetValue(child, out lastConstraint) &&
lastConstraint.Equals(childConstraint))) return;
child.Measure(childConstraint);
_childToConstraint[child] = childConstraint;
}
private static void OnOrientationChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var panel = (SqueezeStackPanel) d;
panel._isHorizontal = panel.Orientation == Orientation.Horizontal;
}
private void RecalcChilds(double current, double target)
{
var shouldShrink = IsGreater(current, target, Tolerance);
if (shouldShrink)
ShrinkChildren(_children, target);
}
private void RemeasureChildren(Size availableSize)
{
var childrenCount = Children.Count;
if (childrenCount == 0)
return;
var childConstraint = GetChildrenConstraint(availableSize);
for (var index = 0; index < childrenCount; index++)
{
var child = _orderedSequence[index];
if (Math.Abs(GetSizePart(child.DesiredSize) - _children[index].Val) > Tolerance)
MeasureChild(child, new Size(_isHorizontal ? _children[index].Val : childConstraint.Width,
!_isHorizontal ? _children[index].Val : childConstraint.Height));
}
}
private static void ShrinkChildren(IEnumerable<Child> children, double target)
{
var sortedChilds = children.OrderBy(v => v.Val).ToList();
var minValidTarget = sortedChilds.Sum(s => s.Min);
if (minValidTarget > target)
{
foreach (var child in sortedChilds)
child.Val = child.Min;
return;
}
do
{
var tmpTarget = target;
for (var iChild = 0; iChild < sortedChilds.Count; iChild++)
{
var child = sortedChilds[iChild];
if (child.Val*(sortedChilds.Count - iChild) >= tmpTarget)
{
var avg = tmpTarget/(sortedChilds.Count - iChild);
var success = true;
for (var jChild = iChild; jChild < sortedChilds.Count; jChild++)
{
var tChild = sortedChilds[jChild];
tChild.Val = Math.Max(tChild.Min, avg);
// Min constraint skip success expand on this iteration
if (Math.Abs(avg - tChild.Val) <= Tolerance) continue;
target -= tChild.Val;
success = false;
sortedChilds.RemoveAt(jChild);
jChild--;
}
if (success)
return;
break;
}
tmpTarget -= child.Val;
}
} while (sortedChilds.Count > 0);
}
private class Child
{
public readonly double Min;
public double Val;
public Child(double min, double max, double val)
{
Min = min;
Val = val;
Val = Math.Max(min, val);
Val = Math.Min(max, Val);
}
}
}
尝试将其用作您的 ItemsPanelTemplate:
<ItemsControl Name="ButtonsControl" MaxWidth="400">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<local:SqueezeStackPanel />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type dataclasses:TextNote}">
<Button Content="{Binding Title}" MinWidth="80"/>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
根据您提供的代码,我无法确定,但我认为通过删除 ItemsControl 上的 MaxWidth,您将获得更好的布局结果。
您可以使用 UniformGrid
和 Rows="1"
实现类似的效果。问题是你可以拉伸也可以不拉伸,这些选项都不会完全满足你的要求:
- 如果它被拉伸,那么您的 "tabs" 将始终填满整个可用宽度。所以,如果你只有 1 个,它将被拉伸到整个宽度。如果您为 "tab" 设置
MaxWidth
,那么如果您有 2 个,它们将不会相邻,而是每个浮动在其列的中间。
- 如果它是左对齐的,那么将很难在您的控件中得到任何 padding/margin,因为当它收缩时,填充将保留,使实际内容不可见。
所以基本上你需要一个宽度为 "preferred" 的控件:
- 当可用宽度超过此首选宽度时 space,它会将自己设置为首选宽度。
- 当它的 space 较少时,它会占用它所有的 space。
这无法使用 XAML 实现(据我所知),但在代码隐藏中并不难做到。让我们为 "tab"(省略名称space)创建一个自定义控件:
<ContentControl x:Class="WpfApplication1.UserControl1">
<ContentControl.Template>
<ControlTemplate TargetType="ContentControl">
<Border BorderBrush="Black" BorderThickness="1" Padding="0,5">
<ContentPresenter HorizontalAlignment="Center" Content="{TemplateBinding Content}"></ContentPresenter>
</Border>
</ControlTemplate>
</ContentControl.Template>
后面的代码:
public partial class UserControl1 : ContentControl
{
public double DefaultWidth
{
get { return (double)GetValue(DefaultWidthProperty); }
set { SetValue(DefaultWidthProperty, value); }
}
public static readonly DependencyProperty DefaultWidthProperty =
DependencyProperty.Register("DefaultWidth", typeof(double), typeof(UserControl1), new PropertyMetadata(200.0));
public UserControl1()
{
InitializeComponent();
}
protected override Size MeasureOverride(Size constraint)
{
Size baseSize = base.MeasureOverride(constraint);
baseSize.Width = Math.Min(DefaultWidth, constraint.Width);
return baseSize;
}
protected override Size ArrangeOverride(Size arrangeBounds)
{
Size baseBounds = base.ArrangeOverride(arrangeBounds);
baseBounds.Width = Math.Min(DefaultWidth, arrangeBounds.Width);
return baseBounds;
}
}
然后,您可以创建 ItemsControl
,使用 UniformGrid
作为容器:
<ItemsControl ItemsSource="{Binding Items}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<local:UserControl1 Content="{Binding}" Margin="0,0,5,0" DefaultWidth="150"></local:UserControl1>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid Rows="1" HorizontalAlignment="Left"></UniformGrid>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
这是包含 3 项和许多项的结果的屏幕截图(不想计算它们:)
我想创建一个数据绑定的水平布局 ItemsControl
,其中每个项目都会有一个 Button
。当我向集合中添加新项目时,ItemsControl
应该相对于它所在的 Window
增长,直到达到 MaxWidth
属性。那么所有的按钮都应该同样收缩以适应 MaxWidth
。类似于 Chrome 浏览器的选项卡。
带有 space 的制表符:
没有空的制表符space:
到目前为止我已经做到了:
<ItemsControl Name="ButtonsControl" MaxWidth="400">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<WrapPanel />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type dataclasses:TextNote}">
<Button Content="{Binding Title}" MinWidth="80"/>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
添加项目时,StackPanel
和 Window
的扩展很好,但是当达到 MaxWidth
时,项目才开始消失。
我认为使用标准 WPF 控件的任意组合都不可能产生这种行为,但这个自定义 StackPanel 控件应该可以完成这项工作:
public class SqueezeStackPanel : Panel
{
private const double Tolerance = 0.001;
public static readonly DependencyProperty OrientationProperty = DependencyProperty.Register
("Orientation", typeof (Orientation), typeof (SqueezeStackPanel),
new FrameworkPropertyMetadata(Orientation.Horizontal, FrameworkPropertyMetadataOptions.AffectsMeasure,
OnOrientationChanged));
private readonly Dictionary<UIElement, Size> _childToConstraint = new Dictionary<UIElement, Size>();
private bool _isMeasureDirty;
private bool _isHorizontal = true;
private List<UIElement> _orderedSequence;
private Child[] _children;
static SqueezeStackPanel()
{
DefaultStyleKeyProperty.OverrideMetadata
(typeof (SqueezeStackPanel),
new FrameworkPropertyMetadata(typeof (SqueezeStackPanel)));
}
protected override bool HasLogicalOrientation
{
get { return true; }
}
protected override Orientation LogicalOrientation
{
get { return Orientation; }
}
public Orientation Orientation
{
get { return (Orientation) GetValue(OrientationProperty); }
set { SetValue(OrientationProperty, value); }
}
protected override Size ArrangeOverride(Size finalSize)
{
var size = new Size(_isHorizontal ? 0 : finalSize.Width, !_isHorizontal ? 0 : finalSize.Height);
var childrenCount = Children.Count;
var rc = new Rect();
for (var index = 0; index < childrenCount; index++)
{
var child = _orderedSequence[index];
var childVal = _children[index].Val;
if (_isHorizontal)
{
rc.Width = double.IsInfinity(childVal) ? child.DesiredSize.Width : childVal;
rc.Height = Math.Max(finalSize.Height, child.DesiredSize.Height);
size.Width += rc.Width;
size.Height = Math.Max(size.Height, rc.Height);
child.Arrange(rc);
rc.X += rc.Width;
}
else
{
rc.Width = Math.Max(finalSize.Width, child.DesiredSize.Width);
rc.Height = double.IsInfinity(childVal) ? child.DesiredSize.Height : childVal;
size.Width = Math.Max(size.Width, rc.Width);
size.Height += rc.Height;
child.Arrange(rc);
rc.Y += rc.Height;
}
}
return new Size(Math.Max(finalSize.Width, size.Width), Math.Max(finalSize.Height, size.Height));
}
protected override Size MeasureOverride(Size availableSize)
{
for (var i = 0; i < 3; i++)
{
_isMeasureDirty = false;
var childrenDesiredSize = new Size();
var childrenCount = Children.Count;
if (childrenCount == 0)
return childrenDesiredSize;
var childConstraint = GetChildrenConstraint(availableSize);
_children = new Child[childrenCount];
_orderedSequence = Children.Cast<UIElement>().ToList();
for (var index = 0; index < childrenCount; index++)
{
if (_isMeasureDirty)
break;
var child = _orderedSequence[index];
const double minLength = 0.0;
const double maxLength = double.PositiveInfinity;
MeasureChild(child, childConstraint);
if (_isHorizontal)
{
childrenDesiredSize.Width += child.DesiredSize.Width;
_children[index] = new Child(minLength, maxLength, child.DesiredSize.Width);
childrenDesiredSize.Height = Math.Max(childrenDesiredSize.Height, child.DesiredSize.Height);
}
else
{
childrenDesiredSize.Height += child.DesiredSize.Height;
_children[index] = new Child(minLength, maxLength, child.DesiredSize.Height);
childrenDesiredSize.Width = Math.Max(childrenDesiredSize.Width, child.DesiredSize.Width);
}
}
if (_isMeasureDirty)
continue;
var current = _children.Sum(s => s.Val);
var target = GetSizePart(availableSize);
var finalSize = new Size
(Math.Min(availableSize.Width, _isHorizontal ? current : childrenDesiredSize.Width),
Math.Min(availableSize.Height, _isHorizontal ? childrenDesiredSize.Height : current));
if (double.IsInfinity(target))
return finalSize;
RecalcChilds(current, target);
current = 0.0;
for (var index = 0; index < childrenCount; index++)
{
var child = _children[index];
if (IsGreater(current + child.Val, target, Tolerance) &&
IsGreater(target, current, Tolerance))
{
var rest = IsGreater(target, current, Tolerance) ? target - current : 0.0;
if (IsGreater(rest, child.Min, Tolerance))
child.Val = rest;
}
current += child.Val;
}
RemeasureChildren(finalSize);
finalSize = new Size
(Math.Min(availableSize.Width, _isHorizontal ? target : childrenDesiredSize.Width),
Math.Min(availableSize.Height, _isHorizontal ? childrenDesiredSize.Height : target));
if (_isMeasureDirty)
continue;
return finalSize;
}
return new Size();
}
public static double GetHeight(Thickness thickness)
{
return thickness.Top + thickness.Bottom;
}
public static double GetWidth(Thickness thickness)
{
return thickness.Left + thickness.Right;
}
protected override void OnVisualChildrenChanged(DependencyObject visualAdded, DependencyObject visualRemoved)
{
base.OnVisualChildrenChanged(visualAdded, visualRemoved);
var removedUiElement = visualRemoved as UIElement;
if (removedUiElement != null)
_childToConstraint.Remove(removedUiElement);
}
private Size GetChildrenConstraint(Size availableSize)
{
return new Size
(_isHorizontal ? double.PositiveInfinity : availableSize.Width,
!_isHorizontal ? double.PositiveInfinity : availableSize.Height);
}
private double GetSizePart(Size size)
{
return _isHorizontal ? size.Width : size.Height;
}
private static bool IsGreater(double a, double b, double tolerance)
{
return a - b > tolerance;
}
private void MeasureChild(UIElement child, Size childConstraint)
{
Size lastConstraint;
if ((child.IsMeasureValid && _childToConstraint.TryGetValue(child, out lastConstraint) &&
lastConstraint.Equals(childConstraint))) return;
child.Measure(childConstraint);
_childToConstraint[child] = childConstraint;
}
private static void OnOrientationChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
{
var panel = (SqueezeStackPanel) d;
panel._isHorizontal = panel.Orientation == Orientation.Horizontal;
}
private void RecalcChilds(double current, double target)
{
var shouldShrink = IsGreater(current, target, Tolerance);
if (shouldShrink)
ShrinkChildren(_children, target);
}
private void RemeasureChildren(Size availableSize)
{
var childrenCount = Children.Count;
if (childrenCount == 0)
return;
var childConstraint = GetChildrenConstraint(availableSize);
for (var index = 0; index < childrenCount; index++)
{
var child = _orderedSequence[index];
if (Math.Abs(GetSizePart(child.DesiredSize) - _children[index].Val) > Tolerance)
MeasureChild(child, new Size(_isHorizontal ? _children[index].Val : childConstraint.Width,
!_isHorizontal ? _children[index].Val : childConstraint.Height));
}
}
private static void ShrinkChildren(IEnumerable<Child> children, double target)
{
var sortedChilds = children.OrderBy(v => v.Val).ToList();
var minValidTarget = sortedChilds.Sum(s => s.Min);
if (minValidTarget > target)
{
foreach (var child in sortedChilds)
child.Val = child.Min;
return;
}
do
{
var tmpTarget = target;
for (var iChild = 0; iChild < sortedChilds.Count; iChild++)
{
var child = sortedChilds[iChild];
if (child.Val*(sortedChilds.Count - iChild) >= tmpTarget)
{
var avg = tmpTarget/(sortedChilds.Count - iChild);
var success = true;
for (var jChild = iChild; jChild < sortedChilds.Count; jChild++)
{
var tChild = sortedChilds[jChild];
tChild.Val = Math.Max(tChild.Min, avg);
// Min constraint skip success expand on this iteration
if (Math.Abs(avg - tChild.Val) <= Tolerance) continue;
target -= tChild.Val;
success = false;
sortedChilds.RemoveAt(jChild);
jChild--;
}
if (success)
return;
break;
}
tmpTarget -= child.Val;
}
} while (sortedChilds.Count > 0);
}
private class Child
{
public readonly double Min;
public double Val;
public Child(double min, double max, double val)
{
Min = min;
Val = val;
Val = Math.Max(min, val);
Val = Math.Min(max, Val);
}
}
}
尝试将其用作您的 ItemsPanelTemplate:
<ItemsControl Name="ButtonsControl" MaxWidth="400">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<local:SqueezeStackPanel />
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate DataType="{x:Type dataclasses:TextNote}">
<Button Content="{Binding Title}" MinWidth="80"/>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
根据您提供的代码,我无法确定,但我认为通过删除 ItemsControl 上的 MaxWidth,您将获得更好的布局结果。
您可以使用 UniformGrid
和 Rows="1"
实现类似的效果。问题是你可以拉伸也可以不拉伸,这些选项都不会完全满足你的要求:
- 如果它被拉伸,那么您的 "tabs" 将始终填满整个可用宽度。所以,如果你只有 1 个,它将被拉伸到整个宽度。如果您为 "tab" 设置
MaxWidth
,那么如果您有 2 个,它们将不会相邻,而是每个浮动在其列的中间。 - 如果它是左对齐的,那么将很难在您的控件中得到任何 padding/margin,因为当它收缩时,填充将保留,使实际内容不可见。
所以基本上你需要一个宽度为 "preferred" 的控件:
- 当可用宽度超过此首选宽度时 space,它会将自己设置为首选宽度。
- 当它的 space 较少时,它会占用它所有的 space。
这无法使用 XAML 实现(据我所知),但在代码隐藏中并不难做到。让我们为 "tab"(省略名称space)创建一个自定义控件:
<ContentControl x:Class="WpfApplication1.UserControl1">
<ContentControl.Template>
<ControlTemplate TargetType="ContentControl">
<Border BorderBrush="Black" BorderThickness="1" Padding="0,5">
<ContentPresenter HorizontalAlignment="Center" Content="{TemplateBinding Content}"></ContentPresenter>
</Border>
</ControlTemplate>
</ContentControl.Template>
后面的代码:
public partial class UserControl1 : ContentControl
{
public double DefaultWidth
{
get { return (double)GetValue(DefaultWidthProperty); }
set { SetValue(DefaultWidthProperty, value); }
}
public static readonly DependencyProperty DefaultWidthProperty =
DependencyProperty.Register("DefaultWidth", typeof(double), typeof(UserControl1), new PropertyMetadata(200.0));
public UserControl1()
{
InitializeComponent();
}
protected override Size MeasureOverride(Size constraint)
{
Size baseSize = base.MeasureOverride(constraint);
baseSize.Width = Math.Min(DefaultWidth, constraint.Width);
return baseSize;
}
protected override Size ArrangeOverride(Size arrangeBounds)
{
Size baseBounds = base.ArrangeOverride(arrangeBounds);
baseBounds.Width = Math.Min(DefaultWidth, arrangeBounds.Width);
return baseBounds;
}
}
然后,您可以创建 ItemsControl
,使用 UniformGrid
作为容器:
<ItemsControl ItemsSource="{Binding Items}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<local:UserControl1 Content="{Binding}" Margin="0,0,5,0" DefaultWidth="150"></local:UserControl1>
</DataTemplate>
</ItemsControl.ItemTemplate>
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<UniformGrid Rows="1" HorizontalAlignment="Left"></UniformGrid>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
</ItemsControl>
这是包含 3 项和许多项的结果的屏幕截图(不想计算它们:)