定期从 mexFile 向 MATLAB 发送数据

Periodically send data to MATLAB from mexFile

我现在正在开发完全编写的数据采集工具 在 MATLAB 中。我的同事希望我用 MATLAB 写这个东西 以便他们可以扩展和修改它。

该软件需要从两个连接的 USB 摄像头抓取图片。 这些相机的 API 是用 C++ 编写的,并记录在案 -> Here.

问题是: 当我写一个抓取图片的 mex 文件时,它包括 相机的初始化和配置加载 需要很长的时间。当我想抓取图片时 这样,MATLAB 需要超过 1 秒的时间来执行任务。 一旦初始化,摄像机就能够记录和发送 100 fps。 我需要的最低帧速率是 10 fps。 我需要能够将每张录制的照片发回 到 MATLAB。因为录制会话 需要采集工具大约需要 12 小时,我们 需要一个带有一些轻微后处理的实时屏幕。

是否可以在 mex 文件中生成循环 将数据发送到 MATLAB,然后等待来自 MATLAB 的 return 信号 并继续? 这样我就可以初始化相机并定期发送 图像到 MATLAB。

我是 C++ 的初学者,我很有可能 不明白为什么会这样的基本概念 不可能。

感谢您给我的任何建议或资源。

请在下面找到初始化相机的代码 使用 Basler 提供的 Pylon API。

// Based on the Grab_MultipleCameras.cpp Routine from Basler
/*
This routine grabs one frame from 2 cameras connected
via two USB3 ports. It directs the Output to MATLAB.
*/

// Include files to use the PYLON API.
#include <pylon/PylonIncludes.h>
#include <pylon/usb/PylonUsbIncludes.h>
#include <pylon/usb/BaslerUsbInstantCamera.h>
#include <pylon/PylonUtilityIncludes.h>
// Include Files for MEX Generation
#include <matrix.h>
#include <mex.h>   

// Namespace for using pylon objects.
using namespace Pylon;

// We are lazy and use Basler USB namespace
using namespace Basler_UsbCameraParams;

// Standard namespace
using namespace std;

// Define Variables Globally to be remembered between each call
// Filenames for CamConfig
const String_t filenames[] = { "NodeMapCam1.pfs","NodeMapCam2.pfs" };

// Limits the amount of cameras used for grabbing.
static const size_t camerasToUse = 2;

// Create an array of instant cameras for the found devices and 
// avoid exceeding a maximum number of devices.
CBaslerUsbInstantCameraArray cameras(camerasToUse);

void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[])
{
  // Automagically call PylonInitialize and PylonTerminate to ensure the pylon runtime system.
  // is initialized during the lifetime of this object
  PylonAutoInitTerm autoInitTerm;

  try
  {
    // Get the transport layer factory
    CTlFactory& tlFactory = CTlFactory::GetInstance();

    // Get all attached devices and exit application if no device or USB Port is found.
    DeviceInfoList_t devices;
    ITransportLayer *pTL = dynamic_cast<ITransportLayer*>(tlFactory.CreateTl(BaslerUsbDeviceClass));
    if (pTL == NULL)
    {
      throw RUNTIME_EXCEPTION("No USB transport layer available.");
    }

    if (pTL->EnumerateDevices(devices) == 0)
    {
      throw RUNTIME_EXCEPTION("No camera present.");
    }

    // Create and attach all Pylon Devices. Load Configuration
    for (size_t i = 0; i < cameras.GetSize(); ++i)
    {
      cameras[i].Attach(tlFactory.CreateDevice(devices[i]));
    }

    // Open all cameras.
    cameras.Open();

    // Load Configuration and execute Trigger
    for (size_t i = 0; i < cameras.GetSize(); ++i)
    {
      CFeaturePersistence::Load(filenames[i], &cameras[i].GetNodeMap());
    }
    if (cameras[0].IsOpen() && cameras[1].IsOpen())
    {
      mexPrintf("\nCameras are fired up and configuration is applied\n");
      // HERE I WOULD LIKE TO GRAB PICTURES AND SEND THEM
      // PERIODICALLY TO MATLAB.
    }
  }
  catch (GenICam::GenericException &e)
  {
    // Error handling
    mexPrintf("\nAn exception occured:\n");
    mexPrintf(e.GetDescription());
  }

  return;
}

您不应将数据发送到 MATLAB,而应使您的 mex 文件存储相机相关设置,这样它就不会在每次调用时都进行初始化。一种方法是对您的 mex 文件使用两种调用模式。一个 'init' 调用和一个获取数据的调用。 MATLAB 中的伪代码为

cameraDataPtr = myMex('init');
while ~done
   data = myMex('data', cameraDataPtr);
end

在您的 mex 文件中,您应该将相机设置存储在内存中,该内存在调用过程中保持不变。一种方法是在 C++ 中使用 'new'。您应该 return 此内存指针作为 int64 类型指向 MATLAB,在上面的代码中显示为 cameraDataPtr。当要求 'data' 时,您应该将 cameraDataPtr 作为输入并转换回您的相机设置。假设在 C++ 中,你有一个 CameraSettings 对象,它存储与相机相关的所有数据,然后,C++ 中的粗略伪代码将是

if prhs[0] == 'init' { // Use mxArray api to check this
  cameraDataPtr = new CameraSettings; // Initialize and setup camera
  plhs[0] = createMxArray(cameraDataPtr); // Use mxArray API to create int64 from pointer
  return;
} else {
   // Need data
   cameraDataPtr = getCameraDataPtr(plhs[1]);
   // Use cameraDataPtr after checking validity to get next frame
}

之所以有效,是因为 mex 文件一旦加载就会保留在内存中,直到您清除它们。当从内存中卸载 mex 文件时,您应该使用 mexAtExit 函数释放相机资源。如果这是您的 mex 文件将要使用的唯一位置,您还可以使用 'static' 将相机设置存储在 c++ 中。这将避免为 returning 你的 c++ 指针编写一些 mxArray 处理代码。

如果将对此 mex 文件的调用包装在 MATLAB 对象中,您可以更轻松地控制初始化和 运行 时间过程,并向用户呈现更好的 API。

您可以周期性地循环并将图像发送回 MATLAB,但是您希望它如何出现在工作区中(多个 2D 图像、一个巨大的 3D/4D 阵列、单元等)?我认为您正在寻找的解决方案是 有状态 MEX 文件,可以使用 'init''new' 命令启动,然后使用 'capture' 已初始化相机的命令。

有一个example of how to do this in my GitHub. Start with class_wrapper_template.cpp and modify it for your commands (new, capture, delete, etc.). Here is a rough and untested example of how the core of it might look (also mirrored on Gist.GitHub):

// pylon_mex_camera_interface.cpp
#include "mex.h"
#include <vector>
#include <map>
#include <algorithm>
#include <memory>
#include <string>
#include <sstream>

////////////////////////  BEGIN Step 1: Configuration  ////////////////////////
// Include your class declarations (and PYLON API).
#include <pylon/PylonIncludes.h>
#include <pylon/usb/PylonUsbIncludes.h>
#include <pylon/usb/BaslerUsbInstantCamera.h>
#include <pylon/PylonUtilityIncludes.h>

// Define class_type for your class
typedef CBaslerUsbInstantCameraArray class_type;

// List actions
enum class Action
{
    // create/destroy instance - REQUIRED
    New,
    Delete,
    // user-specified class functionality
    Capture
};

// Map string (first input argument to mexFunction) to an Action
const std::map<std::string, Action> actionTypeMap =
{
    { "new",        Action::New },
    { "delete",     Action::Delete },
    { "capture",    Action::Capture }
}; // if no initializer list available, put declaration and inserts into mexFunction

using namespace Pylon;
using namespace Basler_UsbCameraParams;

const String_t filenames[] = { "NodeMapCam1.pfs","NodeMapCam2.pfs" };
static const size_t camerasToUse = 2;
/////////////////////////  END Step 1: Configuration  /////////////////////////

// boilerplate until Step 2 below
typedef unsigned int handle_type;
typedef std::pair<handle_type, std::shared_ptr<class_type>> indPtrPair_type; // or boost::shared_ptr
typedef std::map<indPtrPair_type::first_type, indPtrPair_type::second_type> instanceMap_type;
typedef indPtrPair_type::second_type instPtr_t;

// getHandle pulls the integer handle out of prhs[1]
handle_type getHandle(int nrhs, const mxArray *prhs[]);
// checkHandle gets the position in the instance table
instanceMap_type::const_iterator checkHandle(const instanceMap_type&, handle_type);

void mexFunction(int nlhs, mxArray *plhs[], int nrhs, const mxArray *prhs[]) {

    // static storage duration object for table mapping handles to instances
    static instanceMap_type instanceTab;

    if (nrhs < 1 || !mxIsChar(prhs[0]))
        mexErrMsgTxt("First input must be an action string ('new', 'delete', or a method name).");

    char *actionCstr = mxArrayToString(prhs[0]); // convert char16_t to char
    std::string actionStr(actionCstr); mxFree(actionCstr);

    for (auto & c : actionStr) c = ::tolower(c); // remove this for case sensitivity

    if (actionTypeMap.count(actionStr) == 0)
        mexErrMsgTxt(("Unrecognized action (not in actionTypeMap): " + actionStr).c_str());

    // If action is not 'new' or 'delete' try to locate an existing instance based on input handle
    instPtr_t instance;
    if (actionTypeMap.at(actionStr) != Action::New && actionTypeMap.at(actionStr) != Action::Delete) {
        handle_type h = getHandle(nrhs, prhs);
        instanceMap_type::const_iterator instIt = checkHandle(instanceTab, h);
        instance = instIt->second;
    }

    //////// Step 2: customize each action in the switch in mexFuction ////////
    switch (actionTypeMap.at(actionStr))
    {
    case Action::New:
    {
        if (nrhs > 1 && mxGetNumberOfElements(prhs[1]) != 1)
            mexErrMsgTxt("Second argument (optional) must be a scalar, N.");

        handle_type newHandle = instanceTab.size() ? (instanceTab.rbegin())->first + 1 : 1;

        // Store a new CBaslerUsbInstantCameraArray in the instance map
        std::pair<instanceMap_type::iterator, bool> insResult = 
            instanceTab.insert(indPtrPair_type(newHandle, std::make_shared<class_type>(camerasToUse)));

        if (!insResult.second) // sanity check
            mexPrintf("Oh, bad news.  Tried to add an existing handle."); // shouldn't ever happen
        else
            mexLock(); // add to the lock count

        // return the handle
        plhs[0] = mxCreateDoubleScalar(insResult.first->first); // == newHandle

        // Get all attached devices and exit application if no device or USB Port is found.
        CTlFactory& tlFactory = CTlFactory::GetInstance();
        // Check if cameras are attached
        ITransportLayer *pTL = dynamic_cast<ITransportLayer*>(tlFactory.CreateTl(BaslerUsbDeviceClass));
        // todo: some checking here... (pTL == NULL || pTL->EnumerateDevices(devices) == 0)

        // Create and attach all Pylon Devices. Load Configuration
        CBaslerUsbInstantCameraArray &cameras = *instance;
        DeviceInfoList_t devices;
        for (size_t i = 0; i < cameras.GetSize(); ++i) {
          cameras[i].Attach(tlFactory.CreateDevice(devices[i]));
        }

        // Open all cameras.
        cameras.Open();

        // Load Configuration and execute Trigger
        for (size_t i = 0; i < cameras.GetSize(); ++i) {
          CFeaturePersistence::Load(filenames[i], &cameras[i].GetNodeMap());
        }

        if (cameras[0].IsOpen() && cameras[1].IsOpen()) {
            mexPrintf("\nCameras are fired up and configuration is applied\n");

        break;
    }
    case Action::Delete:
    {
        instanceMap_type::const_iterator instIt = checkHandle(instanceTab, getHandle(nrhs, prhs));
        (instIt->second).close(); // may be unnecessary if d'tor does it
        instanceTab.erase(instIt);
        mexUnlock();
        plhs[0] = mxCreateLogicalScalar(instanceTab.empty()); // just info
        break;
    }
    case Action::Capture:
    {
        CBaslerUsbInstantCameraArray &cameras = *instance; // alias for the instance

        // TODO: create output array and capture a frame(s) into it
        plhs[0] = mxCreateNumericArray(...);
        pixel_type* data = (pixel_type*) mxGetData(plhs[0]);
        cameras[0].GrabOne(...,data,...);
        // also for cameras[1]?
        }
    }
    default:
        mexErrMsgTxt(("Unhandled action: " + actionStr).c_str());
        break;
    }
    ////////////////////////////////  DONE!  ////////////////////////////////
}

// See github for getHandle and checkHandle

这个想法是你会调用它一次来初始化:

>> h = pylon_mex_camera_interface('new');

然后您将在 MATLAB 循环中调用它以获取帧:

>> newFrame{i} = pylon_mex_camera_interface('capture', h);

完成后:

>> pylon_mex_camera_interface('delete', h)

你应该用 MATLAB class 包装它。来自 cppclass.m to do this easily. For a derived class example see pqheap.m.

我 运行 遇到了同样的问题,想在 Matlab 中使用带有 mex API 的 Basler 相机。这里的贡献和提示无疑帮助我提出了一些想法。然而,有一个比之前提出的解决方案简单得多的解决方案。没有必要 return 将相机指针指向 Matlab,因为对象将在多个 mex 调用中保留在内存中。这是我用新的 mex C++ API 编写的工作代码。玩得开心。

这是可以用 mex 编译的 C++ 文件:

#include <opencv2/core/core.hpp>
#include <opencv2/opencv.hpp>
#include <pylon/PylonIncludes.h>
#include <pylon/usb/PylonUsbIncludes.h>
#include <pylon/usb/BaslerUsbInstantCamera.h>
#include <pylon/PylonUtilityIncludes.h>
#include "mex.hpp"
#include "mexAdapter.hpp"
#include <chrono>
#include <string>
using namespace matlab::data;
using namespace std;
using namespace Pylon;
using namespace Basler_UsbCameraParams;
using namespace GenApi;
using namespace cv;
using matlab::mex::ArgumentList;

class MexFunction : public matlab::mex::Function{
    matlab::data::ArrayFactory factory;
    double Number = 0;
    std::shared_ptr<matlab::engine::MATLABEngine> matlabPtr = getEngine();
    std::ostringstream stream;
    Pylon::CInstantCamera* camera;
    INodeMap* nodemap;
    double systemTime;
    double cameraTime;
public:

    MexFunction(){}

    void operator()(ArgumentList outputs, ArgumentList inputs) {

        try {
        Number = Number + 1;

        if(!inputs.empty()){

            matlab::data::CharArray InputKey = inputs[0];

            stream << "You called: " << InputKey.toAscii() << std::endl;
            displayOnMATLAB(stream);

            // If "Init" is the input value
            if(InputKey.toUTF16() == factory.createCharArray("Init").toUTF16()){

                // Important: Has to be closed
                PylonInitialize();
                IPylonDevice* pDevice = CTlFactory::GetInstance().CreateFirstDevice();
                camera = new CInstantCamera(pDevice);

                nodemap = &camera->GetNodeMap();

                camera->Open();

                camera->RegisterConfiguration( new CSoftwareTriggerConfiguration, RegistrationMode_ReplaceAll, Cleanup_Delete);

                CharArray DeviceInfo = factory.createCharArray(camera -> GetDeviceInfo().GetModelName().c_str());

                stream << "Message: Used Camera is " << DeviceInfo.toAscii() << std::endl;
                displayOnMATLAB(stream);
            }


            // If "Grab" is  called
            if(InputKey.toUTF16() == factory.createCharArray("Grab").toUTF16()){
                    static const uint32_t c_countOfImagesToGrab = 1;
                    camera -> StartGrabbing(c_countOfImagesToGrab);
                    CGrabResultPtr ptrGrabResult;
                    Mat openCvImage;
                    CImageFormatConverter formatConverter;
                    CPylonImage pylonImage;
                    while (camera -> IsGrabbing()) {
                        camera -> RetrieveResult(5000, ptrGrabResult, TimeoutHandling_ThrowException);
                        if (ptrGrabResult->GrabSucceeded()) {
                            formatConverter.Convert(pylonImage, ptrGrabResult);

                            Mat openCvImage = cv::Mat(ptrGrabResult->GetHeight(), ptrGrabResult->GetWidth(), CV_8UC1,(uint8_t *)pylonImage.GetBuffer(), Mat::AUTO_STEP);

                            const size_t rows = openCvImage.rows;
                            const size_t cols = openCvImage.cols;

                            matlab::data::TypedArray<uint8_t> Yp = factory.createArray<uint8_t>({ rows, cols });

                            for(int i = 0 ;i < openCvImage.rows; ++i){

                                for(int j = 0; j < openCvImage.cols; ++j){

                                    Yp[i][j] = openCvImage.at<uint8_t>(i,j);
                                }
                            }
                            outputs[0] =  Yp;
                        }
                    }
            }

            // if "Delete"
            if(InputKey.toUTF16() == factory.createCharArray("Delete").toUTF16()){
                camera->Close();
                PylonTerminate();

                stream << "Camera instance removed" << std::endl;
                displayOnMATLAB(stream);
                Number = 0;
                //mexUnlock();
            }
        }

        // ----------------------------------------------------------------
        stream << "Anzahl der Aufrufe bisher: " << Number << std::endl;
        displayOnMATLAB(stream);
        // ----------------------------------------------------------------

        }
        catch (const GenericException & ex) {
            matlabPtr->feval(u"disp", 0, std::vector<Array>({factory.createCharArray(ex.GetDescription()) }));
        }
    }

    void displayOnMATLAB(std::ostringstream& stream) {
        // Pass stream content to MATLAB fprintf function
        matlabPtr->feval(u"fprintf", 0,
                         std::vector<Array>({ factory.createScalar(stream.str()) }));
        // Clear stream buffer
        stream.str("");
    }
};

可以使用以下命令从 Matlab 调用此 mex 文件:

% Initializes the camera. The camera parameters can also be loaded here.
NameOfMexFile('Init');

% Camera image is captured and sent back to Matlab
[Image] = NameOfMexFile('Grab');

% The camera connection has to be closed.
NameOfMexFile('Delete');

欢迎对本代码进行优化和改进。代码的效率仍然存在问题。图像采集大约需要 0.6 秒。这主要是由于从 cv::mat 图像到 TypedArray 的转换,这是 return 将其返回到 Matlab 所必需的。在两个循环中看到这一行:Yp[i][j] = openCvImage.at<uint8_t>(i,j);

我还没有想出如何使它更有效率。此外,该代码不能用于 return 多个图像返回到 Matlab。

也许有人有想法或提示可以更快地从 cv::mat 转换为 Matlab 数组类型。我已经在另一个 post 中提到了这个问题。看这里:How to Return a Opencv image cv::mat to Matlab with the Mex C++ API