Swift/UISwitch:如何实现一个delegate/listener

Swift/UISwitch: how to implement a delegate/listener

在我的 UITableViewController 中,我有一个自定义单元格,其中包含一个切换器,如下所示:

import Foundation
import UIKit

class SwitchCell: UITableViewCell {
  @IBOutlet weak var label : UILabel!
  @IBOutlet weak var switchEmail : UISwitch!

  func setEditable(canEdit:Bool) {
      if (canEdit) {
        self.switchEmail.enabled = true
        self.label.highlighted = false
      }
      else {
          self.switchEmail.enabled = false
          self.label.highlighted = true
      }
  }

  func configureCellWithSwitch(labelText:String, switchValue:Bool, enabled:Bool) {

    var labelFrame:CGRect = self.label.frame
    labelFrame.size.height = Settings.labelHeight
    self.label.frame = labelFrame

    self.label.text = labelText

    if (switchValue) {
        self.switchEmail.setOn(true, animated: true)
    }
    else {
        self.switchEmail.setOn(false, animated: true)
    }

    self.setEditable(enabled)

  }
}

我想知道如何为切换器实现 listener/delegate 以便从 UITableViewController 获取它的值。我能够使用 UITextField 和 UITextView 实现方法 delegate/listeners 为单元格编写

func controller(controller: UITableViewCell, textViewDidEndEditing: String, atIndex: Int)

func controller(controller: UITableViewCell, textFieldDidEndEditingWithText: String, atIndex: Int)

但我不知道应该如何实现切换器。

UISwitch 没有委托协议。您可以通过以下方式收听状态:

对象:

// somewhere in your setup:
[self.mySwitch addTarget:self action:@selector(switchChanged:) forControlEvents:UIControlEventValueChanged];


- (void)switchChanged:(UISwitch *)sender {
   // Do something
   BOOL value = sender.on;
}

Swift:

mySwitch.addTarget(self, action: "switchChanged:", forControlEvents: UIControlEvents.ValueChanged)

func switchChanged(mySwitch: UISwitch) {
   let value = mySwitch.on
   // Do something
}

Swift3 :

mySwitch.addTarget(self, action: #selector(switchChanged), for: UIControlEvents.valueChanged)

func switchChanged(mySwitch: UISwitch) {
    let value = mySwitch.isOn
    // Do something
}

Swift4:

mySwitch.addTarget(self, action: #selector(switchChanged), for: UIControl.Event.valueChanged)

@objc func switchChanged(mySwitch: UISwitch) {
    let value = mySwitch.isOn
    // Do something
}

我在objective-c中有解决方法,是我常用的方法:

-开关的Action必须在tableviewcontroller中,不能在cell中

-当您点击动作中的开关时,可以执行此操作以找到正确的单元格,然后您可以轻松找到索引或您需要的任何其他值...

- (IBAction)switchValueChanged:(UISwitch *)sender
{
    YourCellClass *cell = (YourCellClass *)[sender findSuperViewWithClass:[YourCellClass class]];
        etc....
    }

方法 findSuperviewWithClass 是 UIView 上的一个类别

- (UIView *)findSuperViewWithClass:(Class)superViewClass
{
    UIView *superView = self.superview;
    UIView *foundSuperView = nil;

    while (nil != superView && nil == foundSuperView)
    {
        if ([superView isKindOfClass:superViewClass])
        {
            foundSuperView = superView;
        } else
        {
            superView = superView.superview;
        }
    }
    return foundSuperView;
}

Swift 3:

@IBOutlet weak var mySwitch: UISwitch!  

mySwitch.addTarget(self, action: #selector(MyClass.switchChanged(_:)), for: UIControlEvents.valueChanged)

func switchChanged(_ mySwitch: UISwitch) {
    if mySwitch.isOn {
        // handle on
    } else {
        // handle off
    }
}

Swift 3:

使用故事板自动布局:

添加参考:

@IBOutlet weak var sampleSwitch: UISwitch!

关联方法:

@IBAction func sampleSwitchValueChanged(_ sender: Any) {

    if sampleSwitch.isOn {
        print("ON")  
    }
    else {
        print ("OFF")
    }
}

编程方式:

添加目标:

sampleSwitch.addTarget(self, action: #selector(ViewController.sampleSwitchValueChanged(sender:)), for: UIControlEvents.valueChanged)

与开关关联的方法:

   func sampleSwitchValueChanged(sender: UISwitch!)
    {
        if sender.isOn {

            print("switch on")

        } else {

        }
    }

另一种(Swift 3 or 4)方法是使用didSet观察者并大幅减少代码, 像这样-

在 class 声明中声明如下变量:

var switchFlag: Bool = false {
        didSet{               //This will fire everytime the value for switchFlag is set
            print(switchFlag) //do something with the switchFlag variable
        }
    }

然后你可以在 UISwitch 上有一个 IBAction 像这样

@IBAction func switchChanged(_ sender: Any) {
        if self.mySwitch.isOn{
            switchFlag = true
        }else{
            switchFlag = false
        }
    }

Swift4.0

mySwitch.addTarget(self, action: #selector(valueChange), for:UIControlEvents.valueChanged)

 @objc func valueChange(mySwitch: UISwitch) {
        let value = mySwitch.isOn
        // Do something
        print("switch value changed \(value)")
    }

在Swift5

switchDemo.addTarget(self, action: #selector(didTapAdvertise), for:UIControl.Event.valueChanged)

@objc func didTapAdvertise(mySwitch: UISwitch) {
        let value = mySwitch.isOn
        // Do something
        print("switch value changed \(value)")
    }