ZeroMQ - 如果服务器没有响应,如何让客户端放弃并稍后尝试?

ZeroMQ - how to make a CLIENT to give up and try at a later time if the SERVER doesn't respond?

假设我有一个非常简单的 Client/Server 模型,使用来自 ZeroMQ 的 REQ/REP。请参阅下面的 python 代码。

在下面的代码中,客户端将永远等待,但 我希望客户端放弃(假设 20 秒后)并在没有得到响应的情况下继续其生命。 服务器可能已关闭,路由器已拔下插头,WiFi 无法正常工作。我真的不关心或者应该关心为什么。

稍后,我会让客户再试一次,这可能是一个完全不同的请求。

但我担心我会越过一个旧的请求,把事情弄乱,导致更多问题。

有谁知道如何优雅地做到这一点?我一直在绞尽脑汁寻找一个简单的解决方案。

简单的客户端代码

#!/usr/bin/env python3

import zmq
from time import sleep

#                                          CREATE SOCKET - Client (USING zmq.REQ)
my_client_context = zmq.Context()
my_client_socket = my_client_context.socket(zmq.REQ)
my_client_socket.connect('tcp://127.0.0.1:5557')

#                                          [REQ]uest AND [REP]ly
to_server = b"Hi"
my_client_socket.send(to_server)
from_server = my_client_socket.recv()
print(from_server)

sleep(2)

#                                          REQuest AND REPort
to_server = b"blah"
my_client_socket.send(to_server)
from_server = my_client_socket.recv()
print(from_server)

简单的服务器代码

#!/usr/bin/env python3

import zmq

#                                         CREATE SOCKET - Server (USING zmq.REP)
my_server_context = zmq.Context()
my_server_socket = my_server_context.socket(zmq.REP)
my_server_socket.bind('tcp://127.0.0.1:5557')

#                                         LISTEN ON SOCKET
while True:
    msg = my_server_socket.recv()
    if msg == b'Hi':
        to_client = b"Well hello to you"
        my_server_socket.send(to_client)
    else:
        to_client = b"Not sure what you want"
        my_server_socket.send(to_client)

ZeroMQ支持.poll().recv()

之前的非阻塞测试

可以使用.poll()

.poll( timeout = None, flags = zmq.POLLIN ) # poll the socket for events

The default is to poll forever for incoming events. Timeout is in milliseconds, if specified.

Parameters:

timeout : int [default: None]

The timeout ( in milliseconds ) to wait for an event. If unspecified (or specified None), will wait forever for an event.

flags : bitfield (int) [default: POLLIN]

The event flags to poll for ( any combination of POLLIN | POLLOUT ). The default is to check for incoming events ( POLLIN ).

Returns:

events : bitfield (int)

The events that are ready and waiting. Will be 0 if no events were ready by the time timeout was reached.

ZeroMQ 支持 .recv()

的非阻塞、异步模式

因此可以构建自己的、非阻塞的、软 RT 调整的 .recv() 忙循环。

while not_SIG_KILL_yet:     # main-<LOOP> -<o>-<o>-<o>-<o>-<o>-<o>-<o>-<o>-<o>-
    try:                                         # TRY: an-outer-most-<ExceptionWRAPPER> for KeyboardInterrupt
         ''' ............................................................ 250 msec sample-rate <loop>-task ____________________________________________________________________________'''
         try:
             maybeRECV = my_client_socket.recv( zmq.NOBLOCK )

             # Handle .recv() data

         except:
             # Handle ZMQError EAGAIN

             # .INC failed attempts COUNTER

             # .IF >
             if ( COUNTER > aTresholdToGiveUp ):
                not_SIG_KILL_yet = False
                continue

             # GIVE CPU-a-NAP -------------------- may be segmented + EXC-handler

             # ------------------------------------------------------------------
    except KeyboardInterrupt:
        not_SIG_KILL_yet = False

    pass
    # <EoW>-----------------# main-<LOOP> -<o>-<o>-<o>-<o>-<o>-<o>-<o>-<o>-<o>-

ZeroMQ 适用于 Archetype 模式,而不适用于 "dumb"-socket

于是害怕遇见"old"-[REP]-答(还是挂(和它必须挂在那里,不是吗?)在内部队列的服务器端) 是正确的 因为 REQ/REP-模式正是按照定义进行的。

CLIENT端有权优雅地关闭关联资源,并向SERVER发送清除马戏团的指示。

ZeroMQ 支持非常动态的 set-up/tear-downs 基础元素,并且不让通信对方(在本例中为 SERVER)对通信对等方打算做什么有任何疑问是一种公平的方式。

阅读有关以下内容的详细信息:

my_client_context.setsockopt( zmq.LINGER, 0 ) # do not wait for anything
my_client_socket.close()                      # statefull close
my_client_context.term()                      # graceful termination / release of resources ( no MEM leaks )