大多数 efficient/realtime 方式从 iOS 摄像机输入中获取像素值 Swift
Most efficient/realtime way to get pixel values from iOS camera feed in Swift
这里有一些关于类似问题的讨论。喜欢 this,但它们似乎已经过时了,所以我想在这里问一下。
我想从 swift 2.0 中的相机馈送中获得近乎实时的 RGB 像素值,或者更好的是完整图像 RGB 直方图。我希望它尽可能快和最新(理想情况下约为 30 fps 或更高)
我可以直接从 AVCaptureVideoPreviewLayer
获取它还是我需要捕获每一帧(我假设是异步的,如果该过程花费大量时间)然后从 jpeg/png 渲染中提取像素值?
一些示例代码,取自 jquave 但针对 swift 2.0
进行了修改
import UIKit
import AVFoundation
class ViewController: UIViewController {
let captureSession = AVCaptureSession()
var previewLayer : AVCaptureVideoPreviewLayer?
var captureDevice : AVCaptureDevice?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
captureSession.sessionPreset = AVCaptureSessionPresetHigh
let devices = AVCaptureDevice.devices()
// Loop through all the capture devices on this phone
for device in devices {
// Make sure this particular device supports video
if (device.hasMediaType(AVMediaTypeVideo)) {
// Finally check the position and confirm we've got the back camera
if(device.position == AVCaptureDevicePosition.Back) {
captureDevice = device as? AVCaptureDevice
if captureDevice != nil {
print("Capture device found")
beginSession()
}
}
}
}
}
func focusTo(value : Float) {
if let device = captureDevice {
do {
try device.lockForConfiguration()
device.setFocusModeLockedWithLensPosition(value, completionHandler: { (time) -> Void in
})
device.unlockForConfiguration()
} catch {
//error message
print("Can't change focus of capture device")
}
}
}
func configureDevice() {
if let device = captureDevice {
do {
try device.lockForConfiguration()
device.focusMode = .Locked
device.unlockForConfiguration()
} catch {
//error message etc.
print("Capture device not configurable")
}
}
}
func beginSession() {
configureDevice()
do {
//try captureSession.addInput(input: captureDevice)
try captureSession.addInput(AVCaptureDeviceInput(device: captureDevice))
updateDeviceSettings(0.0, isoValue: 0.0)
} catch {
//error message etc.
print("Capture device not initialisable")
}
previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
self.view.layer.addSublayer(previewLayer!)
previewLayer?.frame = self.view.layer.frame
captureSession.startRunning()
}
func updateDeviceSettings(focusValue : Float, isoValue : Float) {
if let device = captureDevice {
do {
try device.lockForConfiguration()
device.setFocusModeLockedWithLensPosition(focusValue, completionHandler: { (time) -> Void in
//
})
// Adjust the iso to clamp between minIso and maxIso based on the active format
let minISO = device.activeFormat.minISO
let maxISO = device.activeFormat.maxISO
let clampedISO = isoValue * (maxISO - minISO) + minISO
device.setExposureModeCustomWithDuration(AVCaptureExposureDurationCurrent, ISO: clampedISO, completionHandler: { (time) -> Void in
//
})
device.unlockForConfiguration()
} catch {
//error message etc.
print("Can't update device settings")
}
}
}
}
您不需要 AVCaptureVideoPreviewLayer - 如果您想显示 视频,这就是您想要的。相反,您需要不同的输出:AVCaptureVideoDataOutput:
这让您可以直接访问样本缓冲区流,然后您可以进入 pixel-space。
请注意:我不知道当前设备的吞吐量是多少,但我无法从 iPhone 4S 获得最高质量的实时流,因为 GPU<--> CPU 管道太慢。
这里有一些关于类似问题的讨论。喜欢 this,但它们似乎已经过时了,所以我想在这里问一下。
我想从 swift 2.0 中的相机馈送中获得近乎实时的 RGB 像素值,或者更好的是完整图像 RGB 直方图。我希望它尽可能快和最新(理想情况下约为 30 fps 或更高)
我可以直接从 AVCaptureVideoPreviewLayer
获取它还是我需要捕获每一帧(我假设是异步的,如果该过程花费大量时间)然后从 jpeg/png 渲染中提取像素值?
一些示例代码,取自 jquave 但针对 swift 2.0
进行了修改import UIKit
import AVFoundation
class ViewController: UIViewController {
let captureSession = AVCaptureSession()
var previewLayer : AVCaptureVideoPreviewLayer?
var captureDevice : AVCaptureDevice?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
captureSession.sessionPreset = AVCaptureSessionPresetHigh
let devices = AVCaptureDevice.devices()
// Loop through all the capture devices on this phone
for device in devices {
// Make sure this particular device supports video
if (device.hasMediaType(AVMediaTypeVideo)) {
// Finally check the position and confirm we've got the back camera
if(device.position == AVCaptureDevicePosition.Back) {
captureDevice = device as? AVCaptureDevice
if captureDevice != nil {
print("Capture device found")
beginSession()
}
}
}
}
}
func focusTo(value : Float) {
if let device = captureDevice {
do {
try device.lockForConfiguration()
device.setFocusModeLockedWithLensPosition(value, completionHandler: { (time) -> Void in
})
device.unlockForConfiguration()
} catch {
//error message
print("Can't change focus of capture device")
}
}
}
func configureDevice() {
if let device = captureDevice {
do {
try device.lockForConfiguration()
device.focusMode = .Locked
device.unlockForConfiguration()
} catch {
//error message etc.
print("Capture device not configurable")
}
}
}
func beginSession() {
configureDevice()
do {
//try captureSession.addInput(input: captureDevice)
try captureSession.addInput(AVCaptureDeviceInput(device: captureDevice))
updateDeviceSettings(0.0, isoValue: 0.0)
} catch {
//error message etc.
print("Capture device not initialisable")
}
previewLayer = AVCaptureVideoPreviewLayer(session: captureSession)
self.view.layer.addSublayer(previewLayer!)
previewLayer?.frame = self.view.layer.frame
captureSession.startRunning()
}
func updateDeviceSettings(focusValue : Float, isoValue : Float) {
if let device = captureDevice {
do {
try device.lockForConfiguration()
device.setFocusModeLockedWithLensPosition(focusValue, completionHandler: { (time) -> Void in
//
})
// Adjust the iso to clamp between minIso and maxIso based on the active format
let minISO = device.activeFormat.minISO
let maxISO = device.activeFormat.maxISO
let clampedISO = isoValue * (maxISO - minISO) + minISO
device.setExposureModeCustomWithDuration(AVCaptureExposureDurationCurrent, ISO: clampedISO, completionHandler: { (time) -> Void in
//
})
device.unlockForConfiguration()
} catch {
//error message etc.
print("Can't update device settings")
}
}
}
}
您不需要 AVCaptureVideoPreviewLayer - 如果您想显示 视频,这就是您想要的。相反,您需要不同的输出:AVCaptureVideoDataOutput:
这让您可以直接访问样本缓冲区流,然后您可以进入 pixel-space。
请注意:我不知道当前设备的吞吐量是多少,但我无法从 iPhone 4S 获得最高质量的实时流,因为 GPU<--> CPU 管道太慢。