是否可以缓存 canvas 页面?
Is it possible to cache canvas pages?
我正在使用 http://jsfiddle.net/epistemex/LUNaJ/
中的代码
PDFJS.disableWorker = true; // due to CORS
var canvas = document.createElement('canvas'), // single off-screen canvas
ctx = canvas.getContext('2d'), // to render to
pages = [],
currentPage = 1,
url = 'http://www.corsproxy.com/www.ohio.edu/technology/training/upload/Java-Script-Reference-Guide.pdf';
PDFJS.getDocument(url).then(function (pdf) {
PROGRESS.max = pdf.numPages; // just for demo
PROGRESS.value = 1; // just for demo
// init parsing of first page
if (currentPage <= pdf.numPages) getPage();
// main entry point/function for loop
function getPage() {
// when promise is returned do as usual
pdf.getPage(currentPage).then(function(page) {
var scale = 1.5;
var viewport = page.getViewport(scale);
canvas.height = viewport.height;
canvas.width = viewport.width;
var renderContext = {
canvasContext: ctx,
viewport: viewport
};
// now, tap into the returned promise from render:
page.render(renderContext).then(function() {
// store compressed image data in array
pages.push(canvas.toDataURL());
if (currentPage < pdf.numPages) {
currentPage++;
PROGRESS.value = currentPage; // just for demo
getPage(); // get next page
}
else {
done(); // call done() when all pages are parsed
}
});
});
}
});
function done() {
// NOTE: Just for demo - correct order is not guaranteed here
// as the drawPage is async. use same method as above to make
// sure the order is correct (not for-loop, but use the callback
// to get next page). To present a single page it won't be
// a problem though... (just use drawPage() directly)
for(var i = 0; i < pages.length; i++) {
drawPage(i, addPage);
}
}
function addPage(img) {
img.style.width = '100px';
img.style.height = '120px';
document.body.appendChild(img);
}
function drawPage(index, callback) {
var img = new Image;
img.onload = function() {
ctx.drawImage(this, 0, 0, ctx.canvas.width, ctx.canvas.height);
callback(this); // invoke callback when we're done
}
img.src = pages[index]; // start loading the data-uri as source
}
将 pdf 页面呈现为 canvas。这样做的问题是,如果 pdf 文件包含大量文件,则需要花费一些时间。是否可以 cache/save 这些生成的文件在用户 computer/bowser 中,这样如果他第二次运行代码,他就不必再次生成它们,而是可以立即显示它们。
不,dataURI 不是 "cached" 浏览器,因为不涉及下载。
但是,您可以做的是将所有页面存储到一个全局可访问的数组中,并在调用 PDFJS.getDocument(url)
:
之前检查您是否已经拥有它
PDFJS.disableWorker = true; // due to CORS
var canvas = document.createElement('canvas'), // single off-screen canvas
ctx = canvas.getContext('2d'), // to render to
docs = {}, // an object that will store our pdf documents
urls = ["https://www.ohio.edu/technology/training/upload/html-tag-reference-guide.pdf", "https://www.ohio.edu/technology/training/upload/Java-Script-Reference-Guide.pdf"];
btn0.onclick = getDoc;
btn1.onclick = getDoc;
function getDoc() {
// get the doc's url
var url = urls[+this.id.split('btn')[1]];
// clear the result div
result.innerHTML = '';
// we already have it
if (docs[url]) {
// simply call the callback
done(docs[url]);
}
else {
// create our array for this document
docs[url] = [];
// download and parse the doc
PDFJS.getDocument(url).then(function(pdf) {
PROGRESS.max = pdf.numPages; // just for demo
PROGRESS.value = 1; // just for demo
var currentPage = 1;
// init parsing of first page
if (currentPage <= pdf.numPages) getPage();
// main entry point/function for loop
function getPage() {
// when promise is returned do as usual
pdf.getPage(currentPage).then(function(page) {
var scale = 1.5;
var viewport = page.getViewport(scale);
canvas.height = viewport.height;
canvas.width = viewport.width;
var renderContext = {
canvasContext: ctx,
viewport: viewport
};
// now, tap into the returned promise from render:
page.render(renderContext).then(function() {
// store compressed image data in array
docs[url].push(canvas.toDataURL());
if (currentPage < pdf.numPages) {
currentPage++;
PROGRESS.value = currentPage; // just for demo
getPage(); // get next page
} else {
done(docs[url]); // call done() when all pages are parsed
}
});
});
}
});
}
}
function done(pages) {
for (var i = 0; i < pages.length; i++) {
drawPage(pages[i], addPage);
}
}
function addPage(img) {
img.style.width = '100px';
img.style.height = '120px';
result.appendChild(img);
}
function drawPage(dataURI, callback) {
var img = new Image;
img.onload = function() {
ctx.drawImage(this, 0, 0, ctx.canvas.width, ctx.canvas.height);
callback(this); // invoke callback when we're done
}
img.src = dataURI; // start loading the data-uri as source
}
#PROGRESS {
width: 100%
}
<script src="https://rawgit.com/mozilla/pdf.js/gh-pages/build/pdf.js"></script>
<button id="btn0">1st Doc</button>
<button id="btn1">2nd Doc</button>
<progress id="PROGRESS" value=0></progress>
<div id="result"></div>
我正在使用 http://jsfiddle.net/epistemex/LUNaJ/
中的代码PDFJS.disableWorker = true; // due to CORS
var canvas = document.createElement('canvas'), // single off-screen canvas
ctx = canvas.getContext('2d'), // to render to
pages = [],
currentPage = 1,
url = 'http://www.corsproxy.com/www.ohio.edu/technology/training/upload/Java-Script-Reference-Guide.pdf';
PDFJS.getDocument(url).then(function (pdf) {
PROGRESS.max = pdf.numPages; // just for demo
PROGRESS.value = 1; // just for demo
// init parsing of first page
if (currentPage <= pdf.numPages) getPage();
// main entry point/function for loop
function getPage() {
// when promise is returned do as usual
pdf.getPage(currentPage).then(function(page) {
var scale = 1.5;
var viewport = page.getViewport(scale);
canvas.height = viewport.height;
canvas.width = viewport.width;
var renderContext = {
canvasContext: ctx,
viewport: viewport
};
// now, tap into the returned promise from render:
page.render(renderContext).then(function() {
// store compressed image data in array
pages.push(canvas.toDataURL());
if (currentPage < pdf.numPages) {
currentPage++;
PROGRESS.value = currentPage; // just for demo
getPage(); // get next page
}
else {
done(); // call done() when all pages are parsed
}
});
});
}
});
function done() {
// NOTE: Just for demo - correct order is not guaranteed here
// as the drawPage is async. use same method as above to make
// sure the order is correct (not for-loop, but use the callback
// to get next page). To present a single page it won't be
// a problem though... (just use drawPage() directly)
for(var i = 0; i < pages.length; i++) {
drawPage(i, addPage);
}
}
function addPage(img) {
img.style.width = '100px';
img.style.height = '120px';
document.body.appendChild(img);
}
function drawPage(index, callback) {
var img = new Image;
img.onload = function() {
ctx.drawImage(this, 0, 0, ctx.canvas.width, ctx.canvas.height);
callback(this); // invoke callback when we're done
}
img.src = pages[index]; // start loading the data-uri as source
}
将 pdf 页面呈现为 canvas。这样做的问题是,如果 pdf 文件包含大量文件,则需要花费一些时间。是否可以 cache/save 这些生成的文件在用户 computer/bowser 中,这样如果他第二次运行代码,他就不必再次生成它们,而是可以立即显示它们。
不,dataURI 不是 "cached" 浏览器,因为不涉及下载。
但是,您可以做的是将所有页面存储到一个全局可访问的数组中,并在调用 PDFJS.getDocument(url)
:
PDFJS.disableWorker = true; // due to CORS
var canvas = document.createElement('canvas'), // single off-screen canvas
ctx = canvas.getContext('2d'), // to render to
docs = {}, // an object that will store our pdf documents
urls = ["https://www.ohio.edu/technology/training/upload/html-tag-reference-guide.pdf", "https://www.ohio.edu/technology/training/upload/Java-Script-Reference-Guide.pdf"];
btn0.onclick = getDoc;
btn1.onclick = getDoc;
function getDoc() {
// get the doc's url
var url = urls[+this.id.split('btn')[1]];
// clear the result div
result.innerHTML = '';
// we already have it
if (docs[url]) {
// simply call the callback
done(docs[url]);
}
else {
// create our array for this document
docs[url] = [];
// download and parse the doc
PDFJS.getDocument(url).then(function(pdf) {
PROGRESS.max = pdf.numPages; // just for demo
PROGRESS.value = 1; // just for demo
var currentPage = 1;
// init parsing of first page
if (currentPage <= pdf.numPages) getPage();
// main entry point/function for loop
function getPage() {
// when promise is returned do as usual
pdf.getPage(currentPage).then(function(page) {
var scale = 1.5;
var viewport = page.getViewport(scale);
canvas.height = viewport.height;
canvas.width = viewport.width;
var renderContext = {
canvasContext: ctx,
viewport: viewport
};
// now, tap into the returned promise from render:
page.render(renderContext).then(function() {
// store compressed image data in array
docs[url].push(canvas.toDataURL());
if (currentPage < pdf.numPages) {
currentPage++;
PROGRESS.value = currentPage; // just for demo
getPage(); // get next page
} else {
done(docs[url]); // call done() when all pages are parsed
}
});
});
}
});
}
}
function done(pages) {
for (var i = 0; i < pages.length; i++) {
drawPage(pages[i], addPage);
}
}
function addPage(img) {
img.style.width = '100px';
img.style.height = '120px';
result.appendChild(img);
}
function drawPage(dataURI, callback) {
var img = new Image;
img.onload = function() {
ctx.drawImage(this, 0, 0, ctx.canvas.width, ctx.canvas.height);
callback(this); // invoke callback when we're done
}
img.src = dataURI; // start loading the data-uri as source
}
#PROGRESS {
width: 100%
}
<script src="https://rawgit.com/mozilla/pdf.js/gh-pages/build/pdf.js"></script>
<button id="btn0">1st Doc</button>
<button id="btn1">2nd Doc</button>
<progress id="PROGRESS" value=0></progress>
<div id="result"></div>