我可以使用流解压缩和反序列化文件吗?
Can I decompress and deserialize a file using streams?
我的应用程序使用 Json.Net 序列化对象,压缩生成的 JSON,然后将其保存到文件中。此外,应用程序可以从这些文件之一加载对象。这些对象的大小可能达到数十 Mb,由于现有代码创建大型字符串和字节数组的方式,我担心内存使用情况:-
public void Save(MyClass myObject, string filename)
{
var json = JsonConvert.SerializeObject(myObject);
var bytes = Compress(json);
File.WriteAllBytes(filename, bytes);
}
public MyClass Load(string filename)
{
var bytes = File.ReadAllBytes(filename);
var json = Decompress(bytes);
var myObject = JsonConvert.DeserializeObject<MyClass>(json);
}
private static byte[] Compress(string s)
{
var bytes = Encoding.Unicode.GetBytes(s);
using (var ms = new MemoryStream())
{
using (var gs = new GZipStream(ms, CompressionMode.Compress))
{
gs.Write(bytes, 0, bytes.Length);
gs.Close();
return ms.ToArray();
}
}
}
private static string Decompress(byte[] bytes)
{
using (var msi = new MemoryStream(bytes))
{
using (var mso = new MemoryStream())
{
using (var gs = new GZipStream(msi, CompressionMode.Decompress))
{
gs.CopyTo(mso);
return Encoding.Unicode.GetString(mso.ToArray());
}
}
}
}
我想知道 Save/Load 方法是否可以用流替换?我找到了将流与 Json.Net 一起使用的示例,但我正在努力了解如何适应额外的压缩内容。
JsonSerializer
has methods to serialize from a JsonTextReader
and to a StreamWriter
,两者都可以在任何类型的流之上创建,包括 GZipStream
。使用它们,您可以创建以下扩展方法:
public static partial class JsonExtensions
{
// Buffer sized as recommended by Bradley Grainger, https://faithlife.codes/blog/2012/06/always-wrap-gzipstream-with-bufferedstream/
// But anything smaller than 85,000 bytes should be OK, since objects larger than that go on the large object heap. See:
// https://docs.microsoft.com/en-us/dotnet/standard/garbage-collection/large-object-heap
const int BufferSize = 8192;
// Disable writing of BOM as per https://datatracker.ietf.org/doc/html/rfc8259#section-8.1
static readonly Encoding DefaultEncoding = new UTF8Encoding(false);
public static void SerializeToFileCompressed(object value, string path, JsonSerializerSettings settings = null)
{
using (var fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read))
SerializeCompressed(value, fs, settings);
}
public static void SerializeCompressed(object value, Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Compress))
using (var writer = new StreamWriter(compressor, DefaultEncoding, BufferSize))
{
var serializer = JsonSerializer.CreateDefault(settings);
serializer.Serialize(writer, value);
}
}
public static T DeserializeFromFileCompressed<T>(string path, JsonSerializerSettings settings = null)
{
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
return DeserializeCompressed<T>(fs, settings);
}
public static T DeserializeCompressed<T>(Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Decompress))
using (var reader = new StreamReader(compressor))
using (var jsonReader = new JsonTextReader(reader))
{
var serializer = JsonSerializer.CreateDefault(settings);
return serializer.Deserialize<T>(jsonReader);
}
}
}
请参阅 Json.NET 文档中的 Performance Tips: Optimize Memory Usage。
对于那些想知道如何在 uwp 应用程序中使用@dbc 的扩展的人,我将代码修改为这个 - 其中 StorageFile 是您有权写入的文件。
public static async void SerializeToFileCompressedAsync(object value, StorageFile file, JsonSerializerSettings settings = null)
{
using (var stream = await file.OpenStreamForWriteAsync())
SerializeCompressed(value, stream, settings);
}
public static void SerializeCompressed(object value, Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Compress))
using (var writer = new StreamWriter(compressor))
{
var serializer = JsonSerializer.CreateDefault(settings);
serializer.Serialize(writer, value);
}
}
public static async Task<T> DeserializeFromFileCompressedAsync<T>(StorageFile file, JsonSerializerSettings settings = null)
{
using (var stream = await file.OpenStreamForReadAsync())
return DeserializeCompressed<T>(stream, settings);
}
public static T DeserializeCompressed<T>(Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Decompress))
using (var reader = new StreamReader(compressor))
using (var jsonReader = new JsonTextReader(reader))
{
var serializer = JsonSerializer.CreateDefault(settings);
return serializer.Deserialize<T>(jsonReader);
}
}
我的应用程序使用 Json.Net 序列化对象,压缩生成的 JSON,然后将其保存到文件中。此外,应用程序可以从这些文件之一加载对象。这些对象的大小可能达到数十 Mb,由于现有代码创建大型字符串和字节数组的方式,我担心内存使用情况:-
public void Save(MyClass myObject, string filename)
{
var json = JsonConvert.SerializeObject(myObject);
var bytes = Compress(json);
File.WriteAllBytes(filename, bytes);
}
public MyClass Load(string filename)
{
var bytes = File.ReadAllBytes(filename);
var json = Decompress(bytes);
var myObject = JsonConvert.DeserializeObject<MyClass>(json);
}
private static byte[] Compress(string s)
{
var bytes = Encoding.Unicode.GetBytes(s);
using (var ms = new MemoryStream())
{
using (var gs = new GZipStream(ms, CompressionMode.Compress))
{
gs.Write(bytes, 0, bytes.Length);
gs.Close();
return ms.ToArray();
}
}
}
private static string Decompress(byte[] bytes)
{
using (var msi = new MemoryStream(bytes))
{
using (var mso = new MemoryStream())
{
using (var gs = new GZipStream(msi, CompressionMode.Decompress))
{
gs.CopyTo(mso);
return Encoding.Unicode.GetString(mso.ToArray());
}
}
}
}
我想知道 Save/Load 方法是否可以用流替换?我找到了将流与 Json.Net 一起使用的示例,但我正在努力了解如何适应额外的压缩内容。
JsonSerializer
has methods to serialize from a JsonTextReader
and to a StreamWriter
,两者都可以在任何类型的流之上创建,包括 GZipStream
。使用它们,您可以创建以下扩展方法:
public static partial class JsonExtensions
{
// Buffer sized as recommended by Bradley Grainger, https://faithlife.codes/blog/2012/06/always-wrap-gzipstream-with-bufferedstream/
// But anything smaller than 85,000 bytes should be OK, since objects larger than that go on the large object heap. See:
// https://docs.microsoft.com/en-us/dotnet/standard/garbage-collection/large-object-heap
const int BufferSize = 8192;
// Disable writing of BOM as per https://datatracker.ietf.org/doc/html/rfc8259#section-8.1
static readonly Encoding DefaultEncoding = new UTF8Encoding(false);
public static void SerializeToFileCompressed(object value, string path, JsonSerializerSettings settings = null)
{
using (var fs = new FileStream(path, FileMode.Create, FileAccess.Write, FileShare.Read))
SerializeCompressed(value, fs, settings);
}
public static void SerializeCompressed(object value, Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Compress))
using (var writer = new StreamWriter(compressor, DefaultEncoding, BufferSize))
{
var serializer = JsonSerializer.CreateDefault(settings);
serializer.Serialize(writer, value);
}
}
public static T DeserializeFromFileCompressed<T>(string path, JsonSerializerSettings settings = null)
{
using (var fs = new FileStream(path, FileMode.Open, FileAccess.Read, FileShare.Read))
return DeserializeCompressed<T>(fs, settings);
}
public static T DeserializeCompressed<T>(Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Decompress))
using (var reader = new StreamReader(compressor))
using (var jsonReader = new JsonTextReader(reader))
{
var serializer = JsonSerializer.CreateDefault(settings);
return serializer.Deserialize<T>(jsonReader);
}
}
}
请参阅 Json.NET 文档中的 Performance Tips: Optimize Memory Usage。
对于那些想知道如何在 uwp 应用程序中使用@dbc 的扩展的人,我将代码修改为这个 - 其中 StorageFile 是您有权写入的文件。
public static async void SerializeToFileCompressedAsync(object value, StorageFile file, JsonSerializerSettings settings = null)
{
using (var stream = await file.OpenStreamForWriteAsync())
SerializeCompressed(value, stream, settings);
}
public static void SerializeCompressed(object value, Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Compress))
using (var writer = new StreamWriter(compressor))
{
var serializer = JsonSerializer.CreateDefault(settings);
serializer.Serialize(writer, value);
}
}
public static async Task<T> DeserializeFromFileCompressedAsync<T>(StorageFile file, JsonSerializerSettings settings = null)
{
using (var stream = await file.OpenStreamForReadAsync())
return DeserializeCompressed<T>(stream, settings);
}
public static T DeserializeCompressed<T>(Stream stream, JsonSerializerSettings settings = null)
{
using (var compressor = new GZipStream(stream, CompressionMode.Decompress))
using (var reader = new StreamReader(compressor))
using (var jsonReader = new JsonTextReader(reader))
{
var serializer = JsonSerializer.CreateDefault(settings);
return serializer.Deserialize<T>(jsonReader);
}
}