将另一条记录添加到动态内存数据库时出错

Error when adding another record to dynamic memory database

我的任务是用一些数据在 header 中初始化一个结构。然后使用指针,将 add/remove 数据按 malloc-ing bigger/smaller 块复制数据。

目前,我的 addRecord 函数不起作用,因为它似乎总是添加相同的废话(第 1 条记录的一部分):

姓名=

Fire Number = attan(似乎是曼哈顿的一部分)

街道 = ork(似乎是纽约的一部分)

City = cret(似乎是 Secret 的一部分)

State = tan(似乎是曼哈顿的一部分)

我做错了什么?

我的header:

#include <stdio.h>
#include <stdlib.h>

struct structPointer{
    char name[51];
    char fireNumber[11];
    char street[26];
    char city[26];
    char state[26];
};

我的c文件:

#include <stdio.h>
#include <stdlib.h>
#include <stdarg.h>
#include <string.h>
#include "myData.h"

struct structInit *sP;
struct structInit *sSP;
int recordNumber = 0;
int numberOfAccesses = 0;

int main(void) {
    sP = (struct structInit *) malloc(5 * sizeof(struct structInit));
    sSP = sP;

    memcpy(sP->name,"Adam Baum",51);
    memcpy(sP->fireNumber,"N1234",11);
    memcpy(sP->street,"Top Secret",26);
    memcpy(sP->city,"Manhattan",26);
    memcpy(sP->state,"New York",26);
    sP++;
    recordNumber++;
    memcpy(sP->name,"Adam Zapel",51);
    memcpy(sP->fireNumber,"S4321",11);
    memcpy(sP->street,"Throat",26);
    memcpy(sP->city,"Manhattan",26);
    memcpy(sP->state,"New York",26);
    sP++;
    recordNumber++;
    memcpy(sP->name,"Al Bino",51);
    memcpy(sP->fireNumber,"W1234",11);
    memcpy(sP->street,"White",26);
    memcpy(sP->city,"Anchorage",26);
    memcpy(sP->state,"Alaska",26);
    sP++;
    recordNumber++;
    memcpy(sP->name,"Anne Teak",51);
    memcpy(sP->fireNumber,"E4321",11);
    memcpy(sP->street,"Oak",26);
    memcpy(sP->city,"Woodville",26);
    memcpy(sP->state,"Wisconsin",26);
    sP++;
    recordNumber++;
    memcpy(sP->name,"Barb Dwyer",51);
    memcpy(sP->fireNumber,"N1234",11);
    memcpy(sP->street,"Keepout",26);
    memcpy(sP->city,"Kilgore",26);
    memcpy(sP->state,"Texas",26);
    recordNumber++;
    sP = sSP;

    int sel;
    while (1){
    printf("MENU\n");
    printf("=====\n");
    printf("1. Print All Records\n");
    printf("2. Print Number of Records\n");
    printf("3. Print Size of Database\n");
    printf("4. Add Record\n");
    printf("5. Delete Record\n");
    printf("6. Print Number of Accesses to Database\n");
    printf("7. Exit\n");
    printf("=====\n");
    printf("Enter selection: ");
    scanf("%d", &sel);
    printf("\n");
        switch(sel){
            case 1:
                numberOfAccesses++;
                printAllRecords(sP);
                break;
            case 2:
                numberOfAccesses++;
                fprintf(stderr,"There are a Total of %d records.\n\n", recordNumber);
                break;
            case 3:
                numberOfAccesses++;
                printSizeOfDatabase(sP);
                break;
            case 4:
                numberOfAccesses++;
                sP = sSP;
                addRecord(sP);
                break;
            case 5:
                numberOfAccesses++;
                deleteRecord(sP);
                break;
            case 6:
                numberOfAccesses++;
                fprintf(stderr,"The total number of Accesses is %d\n\n", numberOfAccesses);
                break;
            case 7:
                exit(0);
            default:
                printf("Error: Input was not a valid selection.\n\n");
                break;
        }
    }
return 0;
}

int printAllRecords(struct structInit *structPointer){
    int i;
    structPointer = sSP;
    printf("All Records: \n");
    for(i=1;i<=recordNumber;i++){
    printf("Record Number: %d\n", i);
    fprintf(stderr, "Name = \%s\n", structPointer-> name);
        fprintf(stderr, "Fire Number = \%s\n", structPointer-> fireNumber);
        fprintf(stderr, "Street = \%s\n", structPointer-> street);
        fprintf(stderr, "City = \%s\n", structPointer-> city);
        fprintf(stderr, "State = \%s\n\n", structPointer-> state);
        structPointer++;
    }
    return 1;
}

int printSizeOfDatabase(struct structInit *structPointer) {
    int size = 0;
    int i;
    for (i=1;i<=recordNumber;i++) {
    size += sizeof(structPointer->name);
    size += sizeof(structPointer->fireNumber); 
    size += sizeof(structPointer->street);
    size += sizeof(structPointer->city);
    size += sizeof(structPointer->state);
    structPointer++;
        }
    fprintf(stderr, "The size of the database is %d bytes.\n\n", size);
    return size;
}

int addRecord(struct structInit *structPointer){
    char entryName;
    char entryFireNumber;
    char entryStreet;
    char entryCity;
    char entryState;
    recordNumber++;
    struct structInit *theStruct;
    theStruct = (struct structInit *) malloc ((recordNumber+1) * sizeof(struct structInit));
    int i;
    for (i=1;i<recordNumber;i++){
        memcpy(theStruct->name,structPointer->name,51);
        memcpy(theStruct->fireNumber,structPointer->fireNumber,11);
        memcpy(theStruct->street,structPointer->street,26);
        memcpy(theStruct->city,structPointer->city,26);
        memcpy(theStruct->state,structPointer->state,26);
        /*if(i==recordNumber){
            theStruct++;}
        else{
            theStruct++;
            structPointer++;}*/
    theStruct++;
    structPointer++;
    }
    theStruct++;

    printf("Enter the Name of the New Record: \n");
    scanf("%s",&entryName);
    memcpy(theStruct->name,&entryName,51);
    printf("Enter the Fire Number of the New Record: \n");
    scanf("%s",&entryFireNumber);
    memcpy(theStruct->fireNumber,&entryFireNumber,11);
    printf("Enter the Street of the New Record: \n");
    scanf("%s",&entryStreet);
    memcpy(theStruct->street,&entryStreet,26);
    printf("Enter the City of the New Record: \n");
    scanf("%s",&entryCity);
    memcpy(theStruct->city,&entryCity,26);
    printf("Enter the State of the New Record: \n");
    scanf("%s",&entryState);
    memcpy(theStruct->state,&entryState,26);
    structPointer=theStruct;
    printf("Record has been added.\n\n");
    return 0;
}

int deleteRecord(struct structInit *structPointer){
    struct structInit *anotherStruct;
    anotherStruct = (struct structInit *) malloc ((recordNumber+1) * sizeof(struct structInit));
    int i;
    for(i=0;i<5;i++){
    memcpy(anotherStruct->name,structPointer->name,51);
    memcpy(anotherStruct->fireNumber,structPointer->fireNumber,11);
    memcpy(anotherStruct->street,structPointer->street,26);
    memcpy(anotherStruct->city,structPointer->city,26);
    memcpy(anotherStruct->state,structPointer->state,26);
    structPointer++;
    }
    structPointer=anotherStruct;
    recordNumber--;
    printf("Record has been deleted.\n\n");
    return 0;
}

你可以在add函数中使用realloc。 typedef 将使程序更易于阅读。 请将此行添加到 mydata.h

的末尾
  typedef struct structPointer structInit;

然后在 main() 之前变成

structInit *sP; structInit *sSP;

然后 printAllRecords 变成: int printAllRecords(structInit *structPointer)

然后打开调试器并阅读消息。

一目了然:

scanf%s 格式说明符指定指向 char 数组第一个元素的指针。
您正在传递指向 one char.
的指针 程序没有完全崩溃只是运气不好

你想要

char entryName[51];
/* ... */
printf("Enter the Name of the New Record: \n");
scanf("%s", entryName);

其余输入类似。

memcpy 替换为 strncpy - 您不应从源对象外部复制任何内容。

如果您使用 realloc,您可以在扩展 table 时摆脱整个复制循环。

分配给参数不会修改您传入其值的变量的值。
对于指针和其他一切都是如此。
如果你想修改一个变量,传递一个指向它的指针:

int addRecord(struct structInit **structPointer)
{
   /* ... */
   *structPointer = theStruct;
   /* ... */
}

你不需要在结构之间做一个成员memcpy——事实上你根本不需要memcpy,因为赋值有效:

struct structInit a = /* ... */;
struct structInit b = /* ... */;
a = b; /* OK */

你需要拿定主意是使用全局变量还是参数。
特别是,printAllRecords 完全忽略其参数的值。

deleteRecord 假定您的 table.

中有五条记录

您也可以将 printSizeOfDatabase 替换为:

int printSizeOfDatabase() {
    int size = recordNumber * sizeof(struct structInit);
    fprintf(stderr, "The size of the database is %d bytes.\n\n", size);
    return size;
}