如何检查应用程序是否连接到 Internet
How to check if application is connected to Internet
我希望这个 class 推送或显示一个 alertView,说明它没有连接到 Internet
public class Reachability {
class func isConnectedToNetwork()->Bool{
var Status:Bool = false
let url = NSURL(string: "http://google.com/")
let request = NSMutableURLRequest(URL: url!)
request.HTTPMethod = "HEAD"
request.cachePolicy = NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData
request.timeoutInterval = 10.0
var response: NSURLResponse?
do{
var data = try NSURLConnection.sendSynchronousRequest(request, returningResponse: &response)
print(response)
} catch {
//handle error
print(error)
}
if let httpResponse = response as? NSHTTPURLResponse {
if httpResponse.statusCode == 200 {
Status = true
}
}
return Status
}
}
这是我在 mainViewcontroller 中的声明(初始)
if Reachability.isConnectedToNetwork() == true {
}else {
dispatch_async(dispatch_get_main_queue(), { () -> Void in
let viewController:UIViewController = (self.storyboard?.instantiateViewControllerWithIdentifier("SignInSignUpVCIdentifier"))!
self.presentViewController(viewController, animated: true, completion: nil)
})
}//end of
它不推动任何东西。它显示正在尝试 2 休眠 4.34324
试试这个来检查设备的网络连接
import SystemConfiguration
func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(sizeofValue(zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(&zeroAddress) {
SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer([=10=]))
}
var flags = SCNetworkReachabilityFlags()
if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
return false
}
let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
return (isReachable && !needsConnection)
}
在您的函数中添加以下代码以检查网络是否可达并获得警报
if self.isConnectedToNetwork() {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == true
// It comes here when its connected to network
let alertController = UIAlertController(title: "", message: "Connected to internet", preferredStyle: .Alert)
let OKAction = UIAlertAction(title: "OK", style: .Default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.presentViewController(alertController, animated: true, completion:nil)
}
else {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == false
// It comes here when its not connected to network
let alertController = UIAlertController(title: "", message: "Not able to connect to internet", preferredStyle: .Alert)
let OKAction = UIAlertAction(title: "OK", style: .Default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.presentViewController(alertController, animated: true, completion:nil)
}
希望这可能对您有所帮助
// 翻译成 Swift 3.0
import SystemConfiguration
func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
[=10=].withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
}
}
var flags = SCNetworkReachabilityFlags()
if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
return false }
let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
return (isReachable && !needsConnection)
}
//将示例的其余部分翻译成 Swift 3.0
if self.isConnectedToNetwork() {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == true
// It comes here when its connected to network
let alertController = UIAlertController(title: "", message: "Connected to internet", preferredStyle: .alert)
let OKAction = UIAlertAction(title: "OK", style: .default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.present(alertController, animated: true, completion:nil)
}
else {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == false
// It comes here when its not connected to network
let alertController = UIAlertController(title: "", message: "Not able to connect to internet", preferredStyle: .alert)
let OKAction = UIAlertAction(title: "OK", style: .default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.present(alertController, animated: true, completion:nil)
}
我希望这个 class 推送或显示一个 alertView,说明它没有连接到 Internet
public class Reachability {
class func isConnectedToNetwork()->Bool{
var Status:Bool = false
let url = NSURL(string: "http://google.com/")
let request = NSMutableURLRequest(URL: url!)
request.HTTPMethod = "HEAD"
request.cachePolicy = NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData
request.timeoutInterval = 10.0
var response: NSURLResponse?
do{
var data = try NSURLConnection.sendSynchronousRequest(request, returningResponse: &response)
print(response)
} catch {
//handle error
print(error)
}
if let httpResponse = response as? NSHTTPURLResponse {
if httpResponse.statusCode == 200 {
Status = true
}
}
return Status
}
}
这是我在 mainViewcontroller 中的声明(初始)
if Reachability.isConnectedToNetwork() == true {
}else {
dispatch_async(dispatch_get_main_queue(), { () -> Void in
let viewController:UIViewController = (self.storyboard?.instantiateViewControllerWithIdentifier("SignInSignUpVCIdentifier"))!
self.presentViewController(viewController, animated: true, completion: nil)
})
}//end of
它不推动任何东西。它显示正在尝试 2 休眠 4.34324
试试这个来检查设备的网络连接
import SystemConfiguration
func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(sizeofValue(zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(&zeroAddress) {
SCNetworkReachabilityCreateWithAddress(nil, UnsafePointer([=10=]))
}
var flags = SCNetworkReachabilityFlags()
if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
return false
}
let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
return (isReachable && !needsConnection)
}
在您的函数中添加以下代码以检查网络是否可达并获得警报
if self.isConnectedToNetwork() {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == true
// It comes here when its connected to network
let alertController = UIAlertController(title: "", message: "Connected to internet", preferredStyle: .Alert)
let OKAction = UIAlertAction(title: "OK", style: .Default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.presentViewController(alertController, animated: true, completion:nil)
}
else {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == false
// It comes here when its not connected to network
let alertController = UIAlertController(title: "", message: "Not able to connect to internet", preferredStyle: .Alert)
let OKAction = UIAlertAction(title: "OK", style: .Default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.presentViewController(alertController, animated: true, completion:nil)
}
希望这可能对您有所帮助
// 翻译成 Swift 3.0
import SystemConfiguration
func isConnectedToNetwork() -> Bool {
var zeroAddress = sockaddr_in()
zeroAddress.sin_len = UInt8(MemoryLayout.size(ofValue: zeroAddress))
zeroAddress.sin_family = sa_family_t(AF_INET)
let defaultRouteReachability = withUnsafePointer(to: &zeroAddress) {
[=10=].withMemoryRebound(to: sockaddr.self, capacity: 1) {zeroSockAddress in
SCNetworkReachabilityCreateWithAddress(nil, zeroSockAddress)
}
}
var flags = SCNetworkReachabilityFlags()
if !SCNetworkReachabilityGetFlags(defaultRouteReachability!, &flags) {
return false }
let isReachable = (flags.rawValue & UInt32(kSCNetworkFlagsReachable)) != 0
let needsConnection = (flags.rawValue & UInt32(kSCNetworkFlagsConnectionRequired)) != 0
return (isReachable && !needsConnection)
}
//将示例的其余部分翻译成 Swift 3.0
if self.isConnectedToNetwork() {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == true
// It comes here when its connected to network
let alertController = UIAlertController(title: "", message: "Connected to internet", preferredStyle: .alert)
let OKAction = UIAlertAction(title: "OK", style: .default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.present(alertController, animated: true, completion:nil)
}
else {
print(self.isConnectedToNetwork())
// isConnectedToNetwork == false
// It comes here when its not connected to network
let alertController = UIAlertController(title: "", message: "Not able to connect to internet", preferredStyle: .alert)
let OKAction = UIAlertAction(title: "OK", style: .default) { (action:UIAlertAction!) in
print("you have pressed OK button");
}
alertController.addAction(OKAction)
self.present(alertController, animated: true, completion:nil)
}