视频播放 GPUImage 和 swift
Video playback GPUImage and swift
我想用色键滤镜处理视频,输出应该在屏幕上重现。
下面我开发的代码没有显示任何视频,我不明白为什么:
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let aSelector : Selector = "start:"
let tapGesture = UITapGestureRecognizer(target: self, action: aSelector)
tapGesture.numberOfTapsRequired = 1
view.addGestureRecognizer(tapGesture)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func start(sender: AnyObject) {
NSLog("tap pressed")
play()
}
func play(){
let path = NSBundle.mainBundle().pathForResource("glass_buster", ofType: "mp4")
let player = AVPlayer()
let pathURL = NSURL.fileURLWithPath(path!)
NSLog(pathURL.absoluteString)
let playerItem = AVPlayerItem(URL: pathURL)
player.replaceCurrentItemWithPlayerItem(playerItem)
let gpuMovie = GPUImageMovie(playerItem: playerItem)
gpuMovie.playAtActualSpeed = true
let filter = GPUImageChromaKeyFilter()
gpuMovie.addTarget(filter)
gpuMovie.playAtActualSpeed = true
gpuMovie.startProcessing()
player.play()
}
您还需要一个显示电影的 GPUImageView,并且您不能将播放器存储在本地变量中。请尝试以下操作:
var player: AVPlayer! = nil
var playerItem : AVPlayerItem! = nil
func play() {
let path = NSBundle.mainBundle().pathForResource("glass_buster", ofType: "mp4")
player = AVPlayer()
let pathURL = NSURL.fileURLWithPath(path!)
playerItem = AVPlayerItem(URL: pathURL)
player.replaceCurrentItemWithPlayerItem(playerItem)
let gpuMovie = GPUImageMovie(playerItem: playerItem)
gpuMovie.playAtActualSpeed = true
let filteredView: GPUImageView = GPUImageView();
filteredView.frame = self.view.frame
self.view.addSubview(filteredView)
let filter = GPUImageChromaKeyFilter()
gpuMovie.addTarget(filter)
gpuMovie.playAtActualSpeed = true
filter.addTarget(filteredView)
gpuMovie.startProcessing()
player.play()
}
我想用色键滤镜处理视频,输出应该在屏幕上重现。
下面我开发的代码没有显示任何视频,我不明白为什么:
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
let aSelector : Selector = "start:"
let tapGesture = UITapGestureRecognizer(target: self, action: aSelector)
tapGesture.numberOfTapsRequired = 1
view.addGestureRecognizer(tapGesture)
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func start(sender: AnyObject) {
NSLog("tap pressed")
play()
}
func play(){
let path = NSBundle.mainBundle().pathForResource("glass_buster", ofType: "mp4")
let player = AVPlayer()
let pathURL = NSURL.fileURLWithPath(path!)
NSLog(pathURL.absoluteString)
let playerItem = AVPlayerItem(URL: pathURL)
player.replaceCurrentItemWithPlayerItem(playerItem)
let gpuMovie = GPUImageMovie(playerItem: playerItem)
gpuMovie.playAtActualSpeed = true
let filter = GPUImageChromaKeyFilter()
gpuMovie.addTarget(filter)
gpuMovie.playAtActualSpeed = true
gpuMovie.startProcessing()
player.play()
}
您还需要一个显示电影的 GPUImageView,并且您不能将播放器存储在本地变量中。请尝试以下操作:
var player: AVPlayer! = nil
var playerItem : AVPlayerItem! = nil
func play() {
let path = NSBundle.mainBundle().pathForResource("glass_buster", ofType: "mp4")
player = AVPlayer()
let pathURL = NSURL.fileURLWithPath(path!)
playerItem = AVPlayerItem(URL: pathURL)
player.replaceCurrentItemWithPlayerItem(playerItem)
let gpuMovie = GPUImageMovie(playerItem: playerItem)
gpuMovie.playAtActualSpeed = true
let filteredView: GPUImageView = GPUImageView();
filteredView.frame = self.view.frame
self.view.addSubview(filteredView)
let filter = GPUImageChromaKeyFilter()
gpuMovie.addTarget(filter)
gpuMovie.playAtActualSpeed = true
filter.addTarget(filteredView)
gpuMovie.startProcessing()
player.play()
}