用 esqueleto 计算行数
Counting rows with esqueleto
我正在尝试使用 Esqueleto(版本 2.1.2.1)计算内部联接的行数。不幸的是,我的代码无法编译,我也不明白为什么。我查看了以下如何执行此操作的示例,但无法弄清楚我做错了什么:example1, example2.
我的架构如下所示(简化):
User
Game
state
Player
user UserId Maybe
game GameId
用户可以在网站上注册玩游戏。您也可以在不注册的情况下玩。因此,有一个单独的table Player
。游戏有状态。它可以是 Ongoing
,或者某种形式的游戏结束。我现在想计算用户正在玩的所有正在进行的游戏。
下面的 SQL-query 做的很好(对于 1 的固定 userId):
SELECT COUNT (*)
FROM Player INNER JOIN Game
ON Player.game = Game.id
WHERE Player.user = 1 AND game.state = "Ongoing"
但是,以下 Esqueleto 查询无法编译:
[count1] <- runDB $ E.select -- Line 25
$ E.from $ \(player `E.InnerJoin` game) -> do
E.on $ player^.PlayerGame E.==. game^.GameId
E.where_ $
player^.PlayerUser E.==. E.just (E.val userId) E.&&.
game^.GameState E.==. E.val MyGame.Ongoing
return (game, player)
return E.countRows -- Line 32
错误信息是这样的:
Handler/ListUserGames.hs:25:23:
No instance for (E.SqlSelect (expr0 (E.Value a0)) r0)
arising from a use of ‘E.select’
The type variables ‘r0’, ‘expr0’, ‘a0’ are ambiguous
Note: there are several potential instances:
instance (E.SqlSelect a ra, E.SqlSelect b rb) =>
E.SqlSelect (a, b) (ra, rb)
-- Defined in ‘Database.Esqueleto.Internal.Sql’
instance (E.SqlSelect a ra, E.SqlSelect b rb, E.SqlSelect c rc) =>
E.SqlSelect (a, b, c) (ra, rb, rc)
-- Defined in ‘Database.Esqueleto.Internal.Sql’
instance (E.SqlSelect a ra, E.SqlSelect b rb, E.SqlSelect c rc,
E.SqlSelect d rd) =>
E.SqlSelect (a, b, c, d) (ra, rb, rc, rd)
-- Defined in ‘Database.Esqueleto.Internal.Sql’
...plus 13 others
In the expression: E.select
In the second argument of ‘($)’, namely
‘E.select
$ E.from
$ \ (player `E.InnerJoin` game)
-> do { E.on $ player ^. PlayerGame E.==. game ^. GameId;
E.where_
$ player ^. PlayerUser E.==. E.just (E.val userId)
E.&&. game ^. GameState E.==. E.val MyGame.Ongoing;
.... }’
In a stmt of a 'do' block:
[count1] <- runDB
$ E.select
$ E.from
$ \ (player `E.InnerJoin` game)
-> do { E.on $ player ^. PlayerGame E.==. game ^. GameId;
E.where_
$ player ^. PlayerUser E.==. E.just (E.val userId)
E.&&. game ^. GameState E.==. E.val MyGame.Ongoing;
.... }
Handler/ListUserGames.hs:32:32:
No instance for (E.Esqueleto query0 expr0 backend0)
arising from a use of ‘E.countRows’
The type variables ‘query0’, ‘expr0’, ‘backend0’ are ambiguous
Note: there is a potential instance available:
instance E.Esqueleto E.SqlQuery E.SqlExpr SqlBackend
-- Defined in ‘Database.Esqueleto.Internal.Sql’
In the first argument of ‘return’, namely ‘E.countRows’
In a stmt of a 'do' block: return E.countRows
In the expression:
do { E.on $ player ^. PlayerGame E.==. game ^. GameId;
E.where_
$ player ^. PlayerUser E.==. E.just (E.val userId)
E.&&. game ^. GameState E.==. E.val MyGame.Ongoing;
return (game, player);
return E.countRows }
但是,如果我删除 countRows
,则完全相同的查询会起作用。 IE。以下代码编译并执行我想要它执行的操作。
ongoing <- runDB $ E.select
$ E.from $ \(player `E.InnerJoin` game) -> do
E.on $ player^.PlayerGame E.==. game^.GameId
E.where_ $
player^.PlayerUser E.==. E.just (E.val userId) E.&&.
game^.GameState E.==. E.val MyGame.Ongoing
E.orderBy [E.desc $ game^.GameLastActionTime]
E.limit pagelen
E.offset $ max 0 $ (page1 - 1) * pagelen
return (game, player)
我做错了什么?
事实证明,上面的Esqueleto代码是正确的。错误出在代码的另一部分,缺少限制导致类型歧义。
我正在尝试使用 Esqueleto(版本 2.1.2.1)计算内部联接的行数。不幸的是,我的代码无法编译,我也不明白为什么。我查看了以下如何执行此操作的示例,但无法弄清楚我做错了什么:example1, example2.
我的架构如下所示(简化):
User
Game
state
Player
user UserId Maybe
game GameId
用户可以在网站上注册玩游戏。您也可以在不注册的情况下玩。因此,有一个单独的table Player
。游戏有状态。它可以是 Ongoing
,或者某种形式的游戏结束。我现在想计算用户正在玩的所有正在进行的游戏。
下面的 SQL-query 做的很好(对于 1 的固定 userId):
SELECT COUNT (*)
FROM Player INNER JOIN Game
ON Player.game = Game.id
WHERE Player.user = 1 AND game.state = "Ongoing"
但是,以下 Esqueleto 查询无法编译:
[count1] <- runDB $ E.select -- Line 25
$ E.from $ \(player `E.InnerJoin` game) -> do
E.on $ player^.PlayerGame E.==. game^.GameId
E.where_ $
player^.PlayerUser E.==. E.just (E.val userId) E.&&.
game^.GameState E.==. E.val MyGame.Ongoing
return (game, player)
return E.countRows -- Line 32
错误信息是这样的:
Handler/ListUserGames.hs:25:23:
No instance for (E.SqlSelect (expr0 (E.Value a0)) r0)
arising from a use of ‘E.select’
The type variables ‘r0’, ‘expr0’, ‘a0’ are ambiguous
Note: there are several potential instances:
instance (E.SqlSelect a ra, E.SqlSelect b rb) =>
E.SqlSelect (a, b) (ra, rb)
-- Defined in ‘Database.Esqueleto.Internal.Sql’
instance (E.SqlSelect a ra, E.SqlSelect b rb, E.SqlSelect c rc) =>
E.SqlSelect (a, b, c) (ra, rb, rc)
-- Defined in ‘Database.Esqueleto.Internal.Sql’
instance (E.SqlSelect a ra, E.SqlSelect b rb, E.SqlSelect c rc,
E.SqlSelect d rd) =>
E.SqlSelect (a, b, c, d) (ra, rb, rc, rd)
-- Defined in ‘Database.Esqueleto.Internal.Sql’
...plus 13 others
In the expression: E.select
In the second argument of ‘($)’, namely
‘E.select
$ E.from
$ \ (player `E.InnerJoin` game)
-> do { E.on $ player ^. PlayerGame E.==. game ^. GameId;
E.where_
$ player ^. PlayerUser E.==. E.just (E.val userId)
E.&&. game ^. GameState E.==. E.val MyGame.Ongoing;
.... }’
In a stmt of a 'do' block:
[count1] <- runDB
$ E.select
$ E.from
$ \ (player `E.InnerJoin` game)
-> do { E.on $ player ^. PlayerGame E.==. game ^. GameId;
E.where_
$ player ^. PlayerUser E.==. E.just (E.val userId)
E.&&. game ^. GameState E.==. E.val MyGame.Ongoing;
.... }
Handler/ListUserGames.hs:32:32:
No instance for (E.Esqueleto query0 expr0 backend0)
arising from a use of ‘E.countRows’
The type variables ‘query0’, ‘expr0’, ‘backend0’ are ambiguous
Note: there is a potential instance available:
instance E.Esqueleto E.SqlQuery E.SqlExpr SqlBackend
-- Defined in ‘Database.Esqueleto.Internal.Sql’
In the first argument of ‘return’, namely ‘E.countRows’
In a stmt of a 'do' block: return E.countRows
In the expression:
do { E.on $ player ^. PlayerGame E.==. game ^. GameId;
E.where_
$ player ^. PlayerUser E.==. E.just (E.val userId)
E.&&. game ^. GameState E.==. E.val MyGame.Ongoing;
return (game, player);
return E.countRows }
但是,如果我删除 countRows
,则完全相同的查询会起作用。 IE。以下代码编译并执行我想要它执行的操作。
ongoing <- runDB $ E.select
$ E.from $ \(player `E.InnerJoin` game) -> do
E.on $ player^.PlayerGame E.==. game^.GameId
E.where_ $
player^.PlayerUser E.==. E.just (E.val userId) E.&&.
game^.GameState E.==. E.val MyGame.Ongoing
E.orderBy [E.desc $ game^.GameLastActionTime]
E.limit pagelen
E.offset $ max 0 $ (page1 - 1) * pagelen
return (game, player)
我做错了什么?
事实证明,上面的Esqueleto代码是正确的。错误出在代码的另一部分,缺少限制导致类型歧义。