获取 CPU 和 RAM 使用情况
Get CPU and RAM usage
我需要在进程执行期间获取 ram 内存和 CPU 使用情况(进程有时 运行 超过 30 分钟)。我能够获得免费 RAM,但与任务管理器的值相比,CPU 用法不正确。难道我做错了什么?这是我的代码:
class Program
{
static List<float> AvailableCPU = new List<float>();
static List<float> AvailableRAM = new List<float>();
protected static PerformanceCounter cpuCounter;
protected static PerformanceCounter ramCounter;
static void Main(string[] args)
{
cpuCounter = new PerformanceCounter();
cpuCounter.CategoryName = "Processor";
cpuCounter.CounterName = "% Processor Time";
cpuCounter.InstanceName = "_Total";
ramCounter = new PerformanceCounter("Memory", "Available MBytes");
try
{
System.Timers.Timer t = new System.Timers.Timer(1200);
t.Elapsed += new ElapsedEventHandler(TimerElapsed);
t.Start();
Thread.Sleep(10000);
}
catch (Exception e)
{
Console.WriteLine("catched exception");
}
Console.ReadLine();
}
public static void TimerElapsed(object source, ElapsedEventArgs e)
{
float cpu = cpuCounter.NextValue();
float ram = ramCounter.NextValue();
Console.WriteLine(string.Format("CPU Value: {0}, ram value: {1}", cpu, ram));
AvailableCPU.Add(cpu);
AvailableRAM.Add(ram);
}
}
但是当我 运行 程序时,这是它打印到控制台的内容,与任务管理器中的值相比:
我做错了什么?
这是我发现的:我为每个核心创建了一个包含 PerformanceCounter
个对象的列表,我添加百分比并将结果除以物理核心数:
class Program
{
static List<float> AvailableCPU = new List<float>();
static List<float> AvailableRAM = new List<float>();
protected static PerformanceCounter cpuCounter;
protected static PerformanceCounter ramCounter;
static List<PerformanceCounter> cpuCounters = new List<PerformanceCounter>();
static int cores = 0;
static void Main(string[] args)
{
cpuCounter = new PerformanceCounter();
cpuCounter.CategoryName = "Processor";
cpuCounter.CounterName = "% Processor Time";
cpuCounter.InstanceName = "_Total";
foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_Processor").Get())
{
cores = cores + int.Parse(item["NumberOfCores"].ToString());
}
ramCounter = new PerformanceCounter("Memory", "Available MBytes");
int procCount = System.Environment.ProcessorCount;
for(int i = 0; i < procCount; i++)
{
System.Diagnostics.PerformanceCounter pc = new System.Diagnostics.PerformanceCounter("Processor", "% Processor Time", i.ToString());
cpuCounters.Add(pc);
}
Thread c = new Thread(ConsumeCPU);
c.IsBackground = true;
c.Start();
try
{
System.Timers.Timer t = new System.Timers.Timer(1200);
t.Elapsed += new ElapsedEventHandler(TimerElapsed);
t.Start();
Thread.Sleep(10000);
}
catch (Exception e)
{
Console.WriteLine("catched exception");
}
Console.ReadLine();
}
public static void ConsumeCPU()
{
int percentage = 60;
if (percentage < 0 || percentage > 100)
throw new ArgumentException("percentage");
Stopwatch watch = new Stopwatch();
watch.Start();
while (true)
{
// Make the loop go on for "percentage" milliseconds then sleep the
// remaining percentage milliseconds. So 40% utilization means work 40ms and sleep 60ms
if (watch.ElapsedMilliseconds > percentage)
{
Thread.Sleep(100 - percentage);
watch.Reset();
watch.Start();
}
}
}
public static void TimerElapsed(object source, ElapsedEventArgs e)
{
float cpu = cpuCounter.NextValue();
float sum = 0;
foreach(PerformanceCounter c in cpuCounters)
{
sum = sum + c.NextValue();
}
sum = sum / (cores);
float ram = ramCounter.NextValue();
Console.WriteLine(string.Format("CPU Value 1: {0}, cpu value 2: {1} ,ram value: {2}", sum, cpu, ram));
AvailableCPU.Add(sum);
AvailableRAM.Add(ram);
}
}
下面是结果截图(如您所见,第一种方法更精确):
你的价值观没有问题。
您看到与任务管理器 returns 不同的原因是 "CPU usage" 值是 给定时间间隔 计算得出的值,即在两个值之间NextValue()
来电。如果您同时执行任务管理器 "doesn't call its own NextValue"(如果我们简化其工作方式),您将不会 return 获得相同的结果。
想象一下以下场景:
Time 0: 0% actual CPU usage
Time 1: 50% actual CPU usage
Time 2: 70% actual CPU usage
Time 3: 2% actual CPU usage
Time 4: 100% actual CPU usage
- 如果您检查时间 1 和时间 3 之间的值,您将 return 基于“50% 和 2%”的值。
- 如果任务管理器检查时间 2 和时间 4 之间的值,它将 return 不同的值,即基于“70% 和 100%”的值。
您可以尝试为您自己的应用程序生成多个进程,您应该也会看到不同的结果。
我需要在进程执行期间获取 ram 内存和 CPU 使用情况(进程有时 运行 超过 30 分钟)。我能够获得免费 RAM,但与任务管理器的值相比,CPU 用法不正确。难道我做错了什么?这是我的代码:
class Program
{
static List<float> AvailableCPU = new List<float>();
static List<float> AvailableRAM = new List<float>();
protected static PerformanceCounter cpuCounter;
protected static PerformanceCounter ramCounter;
static void Main(string[] args)
{
cpuCounter = new PerformanceCounter();
cpuCounter.CategoryName = "Processor";
cpuCounter.CounterName = "% Processor Time";
cpuCounter.InstanceName = "_Total";
ramCounter = new PerformanceCounter("Memory", "Available MBytes");
try
{
System.Timers.Timer t = new System.Timers.Timer(1200);
t.Elapsed += new ElapsedEventHandler(TimerElapsed);
t.Start();
Thread.Sleep(10000);
}
catch (Exception e)
{
Console.WriteLine("catched exception");
}
Console.ReadLine();
}
public static void TimerElapsed(object source, ElapsedEventArgs e)
{
float cpu = cpuCounter.NextValue();
float ram = ramCounter.NextValue();
Console.WriteLine(string.Format("CPU Value: {0}, ram value: {1}", cpu, ram));
AvailableCPU.Add(cpu);
AvailableRAM.Add(ram);
}
}
但是当我 运行 程序时,这是它打印到控制台的内容,与任务管理器中的值相比:
我做错了什么?
这是我发现的:我为每个核心创建了一个包含 PerformanceCounter
个对象的列表,我添加百分比并将结果除以物理核心数:
class Program
{
static List<float> AvailableCPU = new List<float>();
static List<float> AvailableRAM = new List<float>();
protected static PerformanceCounter cpuCounter;
protected static PerformanceCounter ramCounter;
static List<PerformanceCounter> cpuCounters = new List<PerformanceCounter>();
static int cores = 0;
static void Main(string[] args)
{
cpuCounter = new PerformanceCounter();
cpuCounter.CategoryName = "Processor";
cpuCounter.CounterName = "% Processor Time";
cpuCounter.InstanceName = "_Total";
foreach (var item in new System.Management.ManagementObjectSearcher("Select * from Win32_Processor").Get())
{
cores = cores + int.Parse(item["NumberOfCores"].ToString());
}
ramCounter = new PerformanceCounter("Memory", "Available MBytes");
int procCount = System.Environment.ProcessorCount;
for(int i = 0; i < procCount; i++)
{
System.Diagnostics.PerformanceCounter pc = new System.Diagnostics.PerformanceCounter("Processor", "% Processor Time", i.ToString());
cpuCounters.Add(pc);
}
Thread c = new Thread(ConsumeCPU);
c.IsBackground = true;
c.Start();
try
{
System.Timers.Timer t = new System.Timers.Timer(1200);
t.Elapsed += new ElapsedEventHandler(TimerElapsed);
t.Start();
Thread.Sleep(10000);
}
catch (Exception e)
{
Console.WriteLine("catched exception");
}
Console.ReadLine();
}
public static void ConsumeCPU()
{
int percentage = 60;
if (percentage < 0 || percentage > 100)
throw new ArgumentException("percentage");
Stopwatch watch = new Stopwatch();
watch.Start();
while (true)
{
// Make the loop go on for "percentage" milliseconds then sleep the
// remaining percentage milliseconds. So 40% utilization means work 40ms and sleep 60ms
if (watch.ElapsedMilliseconds > percentage)
{
Thread.Sleep(100 - percentage);
watch.Reset();
watch.Start();
}
}
}
public static void TimerElapsed(object source, ElapsedEventArgs e)
{
float cpu = cpuCounter.NextValue();
float sum = 0;
foreach(PerformanceCounter c in cpuCounters)
{
sum = sum + c.NextValue();
}
sum = sum / (cores);
float ram = ramCounter.NextValue();
Console.WriteLine(string.Format("CPU Value 1: {0}, cpu value 2: {1} ,ram value: {2}", sum, cpu, ram));
AvailableCPU.Add(sum);
AvailableRAM.Add(ram);
}
}
下面是结果截图(如您所见,第一种方法更精确):
你的价值观没有问题。
您看到与任务管理器 returns 不同的原因是 "CPU usage" 值是 给定时间间隔 计算得出的值,即在两个值之间NextValue()
来电。如果您同时执行任务管理器 "doesn't call its own NextValue"(如果我们简化其工作方式),您将不会 return 获得相同的结果。
想象一下以下场景:
Time 0: 0% actual CPU usage
Time 1: 50% actual CPU usage
Time 2: 70% actual CPU usage
Time 3: 2% actual CPU usage
Time 4: 100% actual CPU usage
- 如果您检查时间 1 和时间 3 之间的值,您将 return 基于“50% 和 2%”的值。
- 如果任务管理器检查时间 2 和时间 4 之间的值,它将 return 不同的值,即基于“70% 和 100%”的值。
您可以尝试为您自己的应用程序生成多个进程,您应该也会看到不同的结果。