从外部完成块 Parse 检索变量 Swift
Retrieving variable from outside completion block Parse Swift
我有一个包含 table 视图的应用程序。 table 视图由从 Parse 中提取的数据填充。为了获得我希望 TableView 填充的行数,我查询解析。
var activeGamesCurrentUser = 0
gamesQuery.countObjectsInBackgroundWithBlock({
(count, error) -> Void in
let countedInt = Int(UInt32(count))
self.activeGamesCurrentUser = countedInt
})
但是,当我尝试 return activeGamesCurrentUser 获取行数时,它始终为 0,因为该变量不会在完成块之外更新。如果我在块内打印 "countedInt",它是一个大于 0 的数字。
我不想这样解决问题:
var count = gamesQuery.countObjects()
activeGamesCurrentUser = count
这是因为 "countObjects()" 是同步的,将永远在前台继续 运行。任何有关此问题的帮助将不胜感激。
编辑:
完整方法如下:
var activeGamesCurrentUser = 0
func getRowNumber() {
if PFUser.currentUser() != nil && finished == true {
currentUserObjectId = PFUser.currentUser()?.objectId
let currentUser = PFUser.currentUser()
let challengedQuery = PFQuery(className: "Games")
challengedQuery.whereKey("challenged", equalTo: currentUserObjectId)
let challengerQuery = PFQuery(className: "Games")
challengerQuery.whereKey("challenger", equalTo: (currentUser?.objectId)!)
let gamesQuery = PFQuery.orQueryWithSubqueries([challengedQuery, challengerQuery])
gamesQuery.countObjectsInBackgroundWithBlock({
(count, error) -> Void in
let countedInt = Int(UInt32(count))
self.activeGamesCurrentUser = countedInt
})
}
override func viewDidLoad() {
super.viewDidLoad()
getRowNumber()
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return activeGamesCurrentUser
}
两件事 -
首先,始终访问块内的 class 属性,并弱引用自身。
第二个,完成模型更新后重新加载table。
weak var aBlockSelf = self
gamesQuery.countObjectsInBackgroundWithBlock({
(count, error) -> Void in
let countedInt = Int(UInt32(count))
aBlockSelf.activeGamesCurrentUser = countedInt
aBlockSelf.tableView.reloadData()
})
我有一个包含 table 视图的应用程序。 table 视图由从 Parse 中提取的数据填充。为了获得我希望 TableView 填充的行数,我查询解析。
var activeGamesCurrentUser = 0
gamesQuery.countObjectsInBackgroundWithBlock({
(count, error) -> Void in
let countedInt = Int(UInt32(count))
self.activeGamesCurrentUser = countedInt
})
但是,当我尝试 return activeGamesCurrentUser 获取行数时,它始终为 0,因为该变量不会在完成块之外更新。如果我在块内打印 "countedInt",它是一个大于 0 的数字。
我不想这样解决问题:
var count = gamesQuery.countObjects()
activeGamesCurrentUser = count
这是因为 "countObjects()" 是同步的,将永远在前台继续 运行。任何有关此问题的帮助将不胜感激。
编辑:
完整方法如下:
var activeGamesCurrentUser = 0
func getRowNumber() {
if PFUser.currentUser() != nil && finished == true {
currentUserObjectId = PFUser.currentUser()?.objectId
let currentUser = PFUser.currentUser()
let challengedQuery = PFQuery(className: "Games")
challengedQuery.whereKey("challenged", equalTo: currentUserObjectId)
let challengerQuery = PFQuery(className: "Games")
challengerQuery.whereKey("challenger", equalTo: (currentUser?.objectId)!)
let gamesQuery = PFQuery.orQueryWithSubqueries([challengedQuery, challengerQuery])
gamesQuery.countObjectsInBackgroundWithBlock({
(count, error) -> Void in
let countedInt = Int(UInt32(count))
self.activeGamesCurrentUser = countedInt
})
}
override func viewDidLoad() {
super.viewDidLoad()
getRowNumber()
}
func tableView(tableView: UITableView, numberOfRowsInSection section: Int) -> Int {
return activeGamesCurrentUser
}
两件事 -
首先,始终访问块内的 class 属性,并弱引用自身。
第二个,完成模型更新后重新加载table。
weak var aBlockSelf = self
gamesQuery.countObjectsInBackgroundWithBlock({
(count, error) -> Void in
let countedInt = Int(UInt32(count))
aBlockSelf.activeGamesCurrentUser = countedInt
aBlockSelf.tableView.reloadData()
})