Python 3.X - StringVar 总是空的!印刷 ''

Python 3.X - StringVar always empty! Prints ''

from tkinter import *

def Game(result):
    InputScreen = Tk()
    InputScreen.configure(background = "light blue")
    InputScreen.geometry("800x400+100+50")
    InputScreen.title("Input Screen")

    gold_e = StringVar()

    textentry2 = Entry(InputScreen,
                textvariable = gold_e, width = 5).place(x = 325, y = 80)


    button3 = Button(InputScreen,
                     command = lambda: (Update(gold_e)),
                     text = "Update",
                     fg = "black",
                     bg = "red").place(x = 300, y = 300)

    def Update(values):
        print("qqw"+str(values.get())+"wer")
        gold_v = values.get()
        print(gold_v)

        Label19 = Label(InputScreen, text = gold_v,
                        fg = "black",
                        bg = "light blue").place(x = 390,y = 80)

Game(0)

此代码绝对可以正常工作:但是,当它被以下代码包围时,它总是 returns ''(空白),我不知道为什么。

import sys
from tkinter import *

def Game(result):
    InputScreen = Tk()
    InputScreen.configure(background = "light blue")
    InputScreen.geometry("800x400+100+50")
    InputScreen.title("Input Screen")

    goldpps = "0.5"
    silverpps = "0.8"
    copperpps = "1.2"
    oilpps = "3.4"
    wheatpps = "0.6"
    dieselpps = "0.8"
    cocopps = "3.0"

    Label0 = Label(InputScreen, text = "£" + str(result),
                   fg = "black",
                   bg = "light blue").place(x = 100,y = 20)

    Label1 = Label(InputScreen, text = "Commodities",
                   fg = "black",
                   bg = "light blue").place(x = 100,y = 50)

    Label2 = Label(InputScreen, text = "Gold",
                   fg = "black",
                   bg = "light blue").place(x = 125,y = 80)

    Label3 = Label(InputScreen, text = "Silver",
                       fg = "black",
                       bg = "light blue").place(x = 124,y = 110)

    Label4 = Label(InputScreen, text = "Copper",
                   fg = "black",
                   bg = "light blue").place(x = 119,y = 140)

    Label5 = Label(InputScreen, text = "Oil",
                   fg = "black",
                   bg = "light blue").place(x = 130,y = 170)

    Label6 = Label(InputScreen, text = "Wheat",
                   fg = "black",
                   bg = "light blue").place(x = 120,y = 200)

    Label7 = Label(InputScreen, text = "Diesel",
                   fg = "black",
                   bg = "light blue").place(x = 121,y = 230)

    Label8 = Label(InputScreen, text = "Coco",
                   fg = "black",
                   bg = "light blue").place(x = 122,y = 260)

    Label9 = Label(InputScreen, text = "Price per Share",
                   fg = "black",
                   bg = "light blue").place(x = 200,y = 50)

    Label10 = Label(InputScreen, text = "Quantity",
                   fg = "black",
                   bg = "light blue").place(x = 315,y = 50)

    Label11 = Label(InputScreen, text = "Cost",
                   fg = "black",
                   bg = "light blue").place(x = 390,y = 50)

    Label12 = Label(InputScreen, text = goldpps,
                   fg = "black",
                   bg = "light blue").place(x = 227,y = 80)

    Label13 = Label(InputScreen, text = silverpps,
                   fg = "black",
                   bg = "light blue").place(x = 227,y = 110)

    Label14 = Label(InputScreen, text = copperpps,
                   fg = "black",
                   bg = "light blue").place(x = 227,y = 140)

    Label15 = Label(InputScreen, text = oilpps,
                   fg = "black",
                   bg = "light blue").place(x = 227,y = 170)

    Label16 = Label(InputScreen, text = wheatpps,
                   fg = "black",
                   bg = "light blue").place(x = 227,y = 200)

    Label17 = Label(InputScreen, text = dieselpps,
                   fg = "black",
                   bg = "light blue").place(x = 227,y = 230)

    Label18 = Label(InputScreen, text = cocopps,
                   fg = "black",
                   bg = "light blue").place(x = 227,y = 260)


    silver_e = IntVar()
    copper_e = IntVar()
    oil_e = IntVar()
    wheat_e = IntVar()
    diesel_e = IntVar()
    coco_e = IntVar()
    gold_e = StringVar()

    textentry2 = Entry(InputScreen,
                textvariable = gold_e, width = 5).place(x = 325, y = 80)

    textentry3 = Entry(InputScreen,
                textvariable = silver_e, width = 5).place(x = 325, y = 110)

    textentry4 = Entry(InputScreen,
               textvariable = copper_e, width = 5).place(x = 325, y = 140)

    textentry5 = Entry(InputScreen,
               textvariable = oil_e, width = 5).place(x = 325, y = 170)

    textentry6 = Entry(InputScreen,
               textvariable = wheat_e, width = 5).place(x = 325, y = 200)

    textentry7 = Entry(InputScreen,
               textvariable = diesel_e, width = 5).place(x = 325, y = 230)

    textentry8 = Entry(InputScreen,
               textvariable = coco_e, width = 5).place(x = 325, y = 260)

    button3 = Button(InputScreen,
                     command = lambda: (Update(gold_e)),
                     text = "Update",
                     fg = "black",
                     bg = "red").place(x = 300, y = 300)


    def Update(values):
        print("qqw"+str(values.get())+"wer")
        gold_v = values.get()

        print(gold_v)

        Label19 = Label(InputScreen, text = gold_v,
                        fg = "black",
                        bg = "light blue").place(x = 390,y = 80)
        print(values.get())

我和一个朋友花了 5 个多小时来检查这个,但无法发现错误:如果你说用 类 重写它,那不是一个选项。代码的想法是避免编写我们自己的 类。

代码本身运行良好(在主代码块底部添加 Game(0)),直到您从另一个文件调用此文件,将 'value' 传递到 Game 函数中。

我的猜测是您正在创建多个根 window,因为您说您是从另一个文件传入 "value",而这个 "value" 是一个实例一个 tkinter 变量。由于您不能在不创建根 window 的情况下创建这些变量之一,因此其他文件必须创建根 window.

你的整个 tkinter 程序应该只创建一个根 window。如果您需要创建多个 window,则需要创建 Toplevel 的实例。