在提供激励之前如何查看 vungle 广告是否已加载并完成?
How to see if a vungle ad has loaded and been completed before providing an incentive?
在我当前的应用程序中,我正在通过 vungle 实施激励广告。用户播放广告后,我想对其进行编码,以便在广告已加载且广告已完成时,我的应用会将您重定向到另一个名为 Continue 的 SKScene。但是,我不确定如何检查广告是否已 completed/loaded 以有效地重定向用户。我想确保没有漏洞,并且如果没有互联网 connection/if 广告无法加载,则无法获得奖励。任何帮助将不胜感激,在此先感谢。下面是我当前的代码
在AppDelegate.m
NSString* appID = @"XXXXXXXX";
VungleSDK* sdk = [VungleSDK sharedSDK];
// start vungle publisher library
[sdk startWithAppId:appID];
在GameViewController.m下ViewDidLoad
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleNotification:) name:@"showVideo" object:nil];
Under handleNotification:(NSNotification *)notification
if ([notification.name isEqualToString:@"showVideo"]) {
VungleSDK* sdk = [VungleSDK sharedSDK];
NSError *error;
[sdk playAd:self error:&error];
}
在GamePlay.m下一个按钮class
[[NSNotificationCenter defaultCenter] postNotificationName:@"showVideo" object:nil];
也在GamePlay.m
- (void)vungleSDKwillCloseAdWithViewInfo:(NSDictionary *)viewInfo willPresentProductSheet:(BOOL)willPresentProductSheet {
//Verify that the view was completed before rewarding the user
BOOL completedView = [[viewInfo valueForKey:@"completedView"] boolValue];
if (completedView) {
Continue *Continue1 = [Continue sceneWithSize:self.frame.size];
SKTransition *transition = [SKTransition revealWithDirection:SKTransitionDirectionDown duration:0.75];
[self.view presentScene:Continue1 transition:transition];
[self.button play];
}
}
您需要实现 VungleSDK 委托,它可以在 advanced settings guide 中的委托方法下找到。
回调 (void)vungleSDKwillCloseAdWithViewInfo: 将向您传递一个 viewInfo 字典。
如果 key completedView returns YES,您可以继续并奖励用户的查看。
在我当前的应用程序中,我正在通过 vungle 实施激励广告。用户播放广告后,我想对其进行编码,以便在广告已加载且广告已完成时,我的应用会将您重定向到另一个名为 Continue 的 SKScene。但是,我不确定如何检查广告是否已 completed/loaded 以有效地重定向用户。我想确保没有漏洞,并且如果没有互联网 connection/if 广告无法加载,则无法获得奖励。任何帮助将不胜感激,在此先感谢。下面是我当前的代码
在AppDelegate.m
NSString* appID = @"XXXXXXXX";
VungleSDK* sdk = [VungleSDK sharedSDK];
// start vungle publisher library
[sdk startWithAppId:appID];
在GameViewController.m下ViewDidLoad
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(handleNotification:) name:@"showVideo" object:nil];
Under handleNotification:(NSNotification *)notification
if ([notification.name isEqualToString:@"showVideo"]) {
VungleSDK* sdk = [VungleSDK sharedSDK];
NSError *error;
[sdk playAd:self error:&error];
}
在GamePlay.m下一个按钮class
[[NSNotificationCenter defaultCenter] postNotificationName:@"showVideo" object:nil];
也在GamePlay.m
- (void)vungleSDKwillCloseAdWithViewInfo:(NSDictionary *)viewInfo willPresentProductSheet:(BOOL)willPresentProductSheet {
//Verify that the view was completed before rewarding the user
BOOL completedView = [[viewInfo valueForKey:@"completedView"] boolValue];
if (completedView) {
Continue *Continue1 = [Continue sceneWithSize:self.frame.size];
SKTransition *transition = [SKTransition revealWithDirection:SKTransitionDirectionDown duration:0.75];
[self.view presentScene:Continue1 transition:transition];
[self.button play];
}
}
您需要实现 VungleSDK 委托,它可以在 advanced settings guide 中的委托方法下找到。
回调 (void)vungleSDKwillCloseAdWithViewInfo: 将向您传递一个 viewInfo 字典。
如果 key completedView returns YES,您可以继续并奖励用户的查看。