堆栈视图动画 - 折叠排列的子视图

stackview animation - collapse of arranged subviews

我必须使用堆栈视图作为父视图。我正在尝试用 2 行为 stackview 设置动画,以获得折叠和膨胀底行的效果。 你可以这么说,当你将这段代码应用到带有子视图的普通自动布局视图时,我正在尝试做的是同样的事情:

func showView()
{
    if(!expand)
    {  UIView.animateWithDuration(0.5, animations:{
        self.expandableViewHeight.constant = 50
        // Update layout of all subviews
        self.parentViewController!.view.layoutIfNeeded()})
    } else {   
      UIView.animateWithDuration(0.5, animations:{
        self.expandableViewHeight.constant = 100
        // Update layout of all subviews
        self.parentViewController!.view.layoutIfNeeded()})
    }
}

简单明了。当您假设单击此视图时,它会展开或折叠所有子视图。随着动画的进行,子视图被裁剪(不是resized/rescaled),最后你只能看到原始视图的一半。

看起来很简单,但是我用stackview搞不定。当我将第二行添加到堆栈视图然后设置 layoutIfNeeded() 动画时,就像在几个教程中一样,然后: - 当底排从左边充气到它的位置时, - 折叠底行时消失(无动画) - 只有背景视图动画正确(见代码)

当我使用高度限制并且不在底行的 layoutIfNeeded() 上设置动画时,则: - 充气时,底部行会随着动画的进行而重新缩放到全高 - 折叠时 - 随着动画的进行,底行重新缩放为 0

不能让它夹住底行!任何提示表示赞赏! :)

这是我的堆栈视图代码:

override func viewDidLoad(){
    super.viewDidLoad()

    background = UIView(frame:CGRectMake(0, 0, frame.width,frame.height))
    background.backgroundColor = UIColor.whiteColor()
    background.layer.cornerRadius = 5
    background.layer.masksToBounds = true

    self.addSubview(background)

    vStack = UIStackView()
    vStack.axis = .Vertical
    vStack.alignment = .Fill
    vStack.distribution = .Fill
    vStack.spacing = 0

    self.addArrangedSubview(vStack)

    hStack = UIStackView()
    hStack.axis = .Horizontal
    hStack.alignment = .Center
    hStack.distribution = .EqualSpacing
    hStack.spacing = 10

    hStack2 = UIStackView()
    hStack2.axis = .Horizontal
    hStack2.alignment = UIStackViewAlignment.Center
    hStack2.distribution = UIStackViewDistribution.EqualCentering
    hStack2.spacing = 10

    lquestionStack = UIStackView()
    questionStack.axis = .Horizontal
    questionStack.alignment = .Center
    questionStack.distribution = .EqualSpacing
    questionStack.spacing = QUESTION_PADDING


    let labelQuestionNumber = UIButton()
    labelQuestionNumber.userInteractionEnabled = false
    let numberImage = UIImage(named: "backgroundImage")
    labelQuestionNumber.setBackgroundImage(numberImage, forState: .Normal)

    questionStack.addArrangedSubview(labelQuestionNumber)


    hStack.addArrangedSubview(questionStack)
    vStack.addArrangedSubview(hStack)

    hStack2.addArrangedSubview(questionStack)
    vStack.addArrangedSubview(hStack2)

 }
 public func collapseInflateAction() {
    if checkWidget.collapsed {
        inflateWidget()
    } else {
        collapseWidget()
    }
    checkWidget.collapsed = !checkWidget.collapsed
}

private func collapseWidget(){
    vStack.removeArrangedSubview(self.hStack2)
    self.hStack2.removeFromSuperview()

    UIView.animateWithDuration(0.5, animations: { () -> Void in
        self.background.frame.size.height = (self.background.frame.size.height)/2
        self.layoutIfNeeded()
        self.superview?.layoutIfNeeded()
        })
}

private func inflateWidget(){
    self.vStack.addArrangedSubview(self.hStack2)

    UIView.animateWithDuration(0.5, animations: { () -> Void in
        self.background.frame.size.height = self.background.frame.size.height*2
        self.layoutIfNeeded()
        self.superview?.layoutIfNeeded()
    })

}

这是最后两种使用约束而不是 layoutIfNeeded() 动画的方法的变体。以及正在修改的约束:

override func viewDidLoad(){
    super.viewDidLoad()
(...)
 heightConstraint = NSLayoutConstraint(item: hStack2, attribute: NSLayoutAttribute.Height, relatedBy: NSLayoutRelation.Equal, toItem: nil, attribute: NSLayoutAttribute.NotAnAttribute, multiplier: 1, constant: 0)
    self.addConstraint(heightConstraint)
}
private func collapseWidget(){
    UIView.animateWithDuration(0.5, animations: { () -> Void in
        self.background.frame.size.height = 44
        self.heightConstraint.constant = 0
        self.superview?.layoutIfNeeded()
        })
}

private func inflateWidget(){
    UIView.animateWithDuration(0.5, animations: { () -> Void in
        self.background.frame.size.height = 88
        self.heightConstraint.constant = 44
        self.superview?.layoutIfNeeded()
    })

}

那是很久以前的事了,但我认为在布局 superview

之前添加 self.layoutIfNeeded() 会有所帮助
   fileprivate func collapseWidget(){

    UIView.animate(withDuration: 0.25, animations: { () -> Void in
        self.background.frame.size.height = self.heightCollapsed
        self.heightConstraint.constant = self.heightCollapsed
        self.layoutIfNeeded()
        self.superview?.layoutIfNeeded()
        })
}

fileprivate func inflateWidget(){
    self.separatorView.isHidden = false
    UIView.animate(withDuration: 0.25, animations: { () -> Void in
        self.background.frame.size.height = self.heightInflated
        self.heightConstraint.constant = self.heightInflated
        self.layoutIfNeeded()
        self.superview?.layoutIfNeeded()
    })
}

在这种情况下,可以帮助人们使动画顺利运行的方法是在层次结构中的最高视图layoutIfNeeded() 上触发

当您的 UIStackView 嵌入到 UIScrollView 中时,这尤其有用。如果您只在 arrangedSubviewsUIStackView 上触发 layoutIfNeeded,您最终会在动画中出现奇怪的故障。

另一个解决方案是在您的 UIViewController 视图上简单地触发 layoutIfNeeded

希望这个回答对您有所帮助。