UIGestureReconizer 崩溃 - 无法识别的手势错误
UIGestureReconizer Crash - Unrecognized Gesture Error
您好,当我使用 GestureReconizers 时,我的应用程序崩溃了。我收到一条错误消息,说它收到了无法识别的手势,我也收到了 SIGABRT 错误消息。我试过查看其他帖子,但还没有修复。
[顺便说一句,这是在我的 didMoveToView 部分]
var upSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
var downSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
var rightSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
var leftSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
upSwipe.direction = .Up
downSwipe.direction = .Down
rightSwipe.direction = .Right
leftSwipe.direction = .Left
view.addGestureRecognizer(upSwipe)
view.addGestureRecognizer(downSwipe)
view.addGestureRecognizer(leftSwipe)
view.addGestureRecognizer(rightSwipe)
func handleSwipes(sender: UISwipeGestureRecognizer) {
if sender.direction == .Left {
msgText("Left")
}
if sender.direction == .Right {
msgText("Right")
}
if sender.direction == .Up {
msgText("Up")
}
if sender.direction == .Down {
msgText("Down")
}
}
我也在尝试让手势仅在 map.zPosition == 100 时激活。所以如果你知道一个好的方法,那就太棒了。
你不应该在选择器上使用分号,
这个"handleSwipes;"
应该是"handleSwipes:"
您应该使用冒号“:
”来处理 Swipes 而不是分号“;
”
这就是您的代码崩溃的原因
Here is your fixed code
override func viewDidLoad() {
super.viewDidLoad()
var upSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
var downSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
var leftSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
var rightSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
leftSwipe.direction = .Left
rightSwipe.direction = .Right
upSwipe.direction = .Up
downSwipe.direction = .Down
view.addGestureRecognizer(leftSwipe)
view.addGestureRecognizer(rightSwipe)
view.addGestureRecognizer(upSwipe)
view.addGestureRecognizer(downSwipe)
}
func handleSwipes(sender:UISwipeGestureRecognizer) {
if (sender.direction == .Left) {
print("Swipe Left")
}
if (sender.direction == .Right) {
print("Swipe Right")
}
if (sender.direction == .Up) {
print("Swipe Up")
}
if (sender.direction == .Down) {
print("Swipe Down")
}
}
Output
您好,当我使用 GestureReconizers 时,我的应用程序崩溃了。我收到一条错误消息,说它收到了无法识别的手势,我也收到了 SIGABRT 错误消息。我试过查看其他帖子,但还没有修复。 [顺便说一句,这是在我的 didMoveToView 部分]
var upSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
var downSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
var rightSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
var leftSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes;"))
upSwipe.direction = .Up
downSwipe.direction = .Down
rightSwipe.direction = .Right
leftSwipe.direction = .Left
view.addGestureRecognizer(upSwipe)
view.addGestureRecognizer(downSwipe)
view.addGestureRecognizer(leftSwipe)
view.addGestureRecognizer(rightSwipe)
func handleSwipes(sender: UISwipeGestureRecognizer) {
if sender.direction == .Left {
msgText("Left")
}
if sender.direction == .Right {
msgText("Right")
}
if sender.direction == .Up {
msgText("Up")
}
if sender.direction == .Down {
msgText("Down")
}
}
我也在尝试让手势仅在 map.zPosition == 100 时激活。所以如果你知道一个好的方法,那就太棒了。
你不应该在选择器上使用分号,
这个"handleSwipes;"
应该是"handleSwipes:"
您应该使用冒号“:
”来处理 Swipes 而不是分号“;
”
这就是您的代码崩溃的原因
Here is your fixed code
override func viewDidLoad() {
super.viewDidLoad()
var upSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
var downSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
var leftSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
var rightSwipe = UISwipeGestureRecognizer(target: self, action: Selector("handleSwipes:"))
leftSwipe.direction = .Left
rightSwipe.direction = .Right
upSwipe.direction = .Up
downSwipe.direction = .Down
view.addGestureRecognizer(leftSwipe)
view.addGestureRecognizer(rightSwipe)
view.addGestureRecognizer(upSwipe)
view.addGestureRecognizer(downSwipe)
}
func handleSwipes(sender:UISwipeGestureRecognizer) {
if (sender.direction == .Left) {
print("Swipe Left")
}
if (sender.direction == .Right) {
print("Swipe Right")
}
if (sender.direction == .Up) {
print("Swipe Up")
}
if (sender.direction == .Down) {
print("Swipe Down")
}
}
Output