如何为spritekit中的节点添加滑动手势
How to add a swipe gesture to a node in spritekit
我正在尝试向节点添加滑动手势,以便当用户滑动它时,它会离开屏幕,但我一直收到 SIGABRT
错误:
`Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[fidget2.PlankScene swipedRight:]: unrecognized selector sent to instance 0x7ff4c3603e00'`
我不确定为什么会弹出此错误。我确保节点在 .sks
文件中被正确标记。这是我的代码:
import SpriteKit
let plankName = "woodPlank"
class PlankScene: SKScene {
var plankWood : SKSpriteNode?
override func didMove(to view: SKView) {
plankWood = childNode(withName: "woodPlank") as? SKSpriteNode
let swipeRight : UISwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: Selector("swipedRight:"))
swipeRight.direction = .right
view.addGestureRecognizer(swipeRight)
}
func swipedRight(sender: UISwipeGestureRecognizer) {
print("Object has been swiped")
}
func touchesMoved(touches: Set<NSObject>, withEvent event: UIEvent)
{
let touch = touches.first as! UITouch
let location = touch.location(in: self)
if (plankWood?.frame.contains(location))!
{
print("Swipe has started")
}
}
}
有同样的问题,所以我们对此有一个可接受的答案我想指出 0x141E
留下的评论是正确的解决方案:
将Selector("swipedRight:")
替换为#selector(PlankScene.swipedRight)
我正在尝试向节点添加滑动手势,以便当用户滑动它时,它会离开屏幕,但我一直收到 SIGABRT
错误:
`Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[fidget2.PlankScene swipedRight:]: unrecognized selector sent to instance 0x7ff4c3603e00'`
我不确定为什么会弹出此错误。我确保节点在 .sks
文件中被正确标记。这是我的代码:
import SpriteKit
let plankName = "woodPlank"
class PlankScene: SKScene {
var plankWood : SKSpriteNode?
override func didMove(to view: SKView) {
plankWood = childNode(withName: "woodPlank") as? SKSpriteNode
let swipeRight : UISwipeGestureRecognizer = UISwipeGestureRecognizer(target: self, action: Selector("swipedRight:"))
swipeRight.direction = .right
view.addGestureRecognizer(swipeRight)
}
func swipedRight(sender: UISwipeGestureRecognizer) {
print("Object has been swiped")
}
func touchesMoved(touches: Set<NSObject>, withEvent event: UIEvent)
{
let touch = touches.first as! UITouch
let location = touch.location(in: self)
if (plankWood?.frame.contains(location))!
{
print("Swipe has started")
}
}
}
有同样的问题,所以我们对此有一个可接受的答案我想指出 0x141E
留下的评论是正确的解决方案:
将Selector("swipedRight:")
替换为#selector(PlankScene.swipedRight)