我怎样才能用单例模式解决状态模式 class

How can i tackle State Pattern with Singleton pattern in one class

我正在使用 .NET 框架练习编程,我真的对 Singleton patternState pattern 感到困惑。我尝试使用单例模式,现在如何将状态模式实现到相同的 class。我的代码是 BankAccount,它自动实现了 属性 即 AccountStateID

    public class BronzeState : AccountStates
    {

    //static member
    private static BronzeState bronzeState;

    //constructor
    private BronzeState()
    {
        this.LowerLimit = 0;
        this.UpperLimit = 5000;
        this.Rate = 0.01 / 100;
    }

    public static BronzeState GetInstance()
    {
        if (bronzeState != null)
            return bronzeState;
        else
        {
            bronzeState = new BronzeState();
            return bronzeState;
        }
    }

    public void StateChangeCheck(BankAccount bankAccount)
    {
        if (bankAccount.Balance > UpperLimit)
        {
            bankAccount.AccountState = new SilverState(); 
        }
    }
}
//same goes with GoldSte , SilverState, PlatinumState.

我唯一的问题是,如果余额超过上限,我如何使用状态模式来更改状态。

如果所有 class 继承自 AccountStates 是单身吗?如果是,并且您使用了与上述相同的模式,则:

public void StateChangeCheck(BankAccount bankAccount)
{
    if (bankAccount.Balance > UpperLimit)
    {
        bankAccount.AccountState = SilverState.GetInstance(); 
    }
}

此外,如果您有兴趣了解有关单例线程安全实例化的更多信息,请查看 MSDN