除了手动更改它们之外,还有没有办法在 SpriteKit 中更新纹理?

Is there a way to update textures in SpriteKit besides Manually changing them?

通过

更改 SKNodes SKTexture
Node.texture = SKTexture(imagenamed: MyTexture)

不行,有别的办法吗?

我是这样使用的:

let changeTexture = SKAction.animateWithTextures([page1], timePerFrame: 0.1)
bg.runAction(changeTexture)