vkCreateInstance 抛出分段错误
vkCreateInstance throws Segmentation Fault
我正在尝试学习一些 Vulkan,但是 vkCreateInstance
遇到了一个奇怪的问题。它似乎会抛出分段错误,但仅在非常特殊的情况下。为了更清楚,这里有一些代码:
int main() {
// Load Vulkan Functions, extensions and stuff
VkApplicationInfo applicationInfo;
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
applicationInfo.pNext = nullptr;
applicationInfo.pApplicationName = "VulkanDoodles";
applicationInfo.applicationVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.pEngineName = "EngineNamePlaceholder";
applicationInfo.engineVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.apiVersion = VK_MAKE_VERSION(1,0,0);
VkInstanceCreateInfo instanceCreateInfo;
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.pNext = nullptr;
instanceCreateInfo.flags = 0;
instanceCreateInfo.pApplicationInfo = &applicationInfo;
instanceCreateInfo.ppEnabledLayerNames = nullptr;
instanceCreateInfo.enabledExtensionCount = (uint32_t)desired_extensions.size();
instanceCreateInfo.ppEnabledExtensionNames = &desired_extensions[0];
VkInstance instance;
if(vk::vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS){
std::cout << "Could not create instance" << std::endl;
return -1;
}
// rest of the code
return 0;
}
它工作正常,实例已创建。所以我决定将代码放在一个函数中以提高可读性。但是像下面这样的代码不再起作用了:
VkInstance CreateInstance(const std::vector<const char*> extensions){
VkApplicationInfo applicationInfo;
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
applicationInfo.pNext = nullptr;
applicationInfo.pApplicationName = "VulkanDoodles";
applicationInfo.applicationVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.pEngineName = "EngineNamePlaceholder";
applicationInfo.engineVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.apiVersion = VK_MAKE_VERSION(1,0,0);
VkInstanceCreateInfo instanceCreateInfo;
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.pNext = nullptr;
instanceCreateInfo.flags = 0;
instanceCreateInfo.pApplicationInfo = &applicationInfo;
instanceCreateInfo.ppEnabledLayerNames = nullptr;
instanceCreateInfo.enabledExtensionCount = (uint32_t)extensions.size();
instanceCreateInfo.ppEnabledExtensionNames = &extensions[0];
VkInstance instance;
if(vk::vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS){
std::cout << "Could not create instance" << std::endl;
}
return instance;
}
int main(){
// Load Vulkan Functions, extensions and stuff
VkInstance instance = CreateInstance(desired_extensions);
// rest of the code
}
对 vkCreateInstance
的调用引发分段错误。考虑到下一个代码片段可以正常工作,扩展向量似乎不是问题:
VkInstanceCreateInfo CreateInstanceInfo(const std::vector<const char*>& extensions){
VkApplicationInfo applicationInfo;
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
applicationInfo.pNext = nullptr;
applicationInfo.pApplicationName = "VulkanDoodles";
applicationInfo.applicationVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.pEngineName = "EngineNamePlaceholder";
applicationInfo.engineVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.apiVersion = VK_MAKE_VERSION(1,0,0);
VkInstanceCreateInfo instanceCreateInfo;
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.pNext = nullptr;
instanceCreateInfo.flags = 0;
instanceCreateInfo.pApplicationInfo = &applicationInfo;
instanceCreateInfo.ppEnabledLayerNames = nullptr;
instanceCreateInfo.enabledExtensionCount = (uint32_t)extensions.size();
instanceCreateInfo.ppEnabledExtensionNames = &extensions[0];
return instanceCreateInfo;
}
VkInstance CreateInstance(const VkInstanceCreateInfo& instanceCreateInfo){
VkInstance instance;
if(vk::vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS){
std::cout << "Could not create instance" << std::endl;
}
return instance;
}
int main(){
// Load Vulkan Functions, extensions and stuff
VkInstanceCreateInfo instanceCreateInfo = CreateInstanceInfo(desired_extensions);
VkInstance instance = CreateInstance(instanceCreateInfo);
// rest of the code
}
如前所述,这工作正常,我的猜测是 VkInstanceCreateInfo
变量必须在 main
函数内声明。
所以我的问题是:
为什么 vkCreateInstance
抛出段错误?为什么只是有时候?里面有什么奇怪的事情发生吗?
任何见解都会非常有帮助。
另请注意,我正在使用 Linux Mint 和 CLion 以及 cmake 版本 3.13(不确定这是否重要)
您的中间代码片段缺少 enabledLayerCount
初始化,因此您让驱动程序执行 OOBA。
你的最后一个片段 returns instanceCreateInfo
其中 pApplicationInfo
指向被销毁的 VkApplicationInfo
当它被 vkCreateInstance
使用时。您使驱动程序取消引用指向已销毁内存的指针。
我正在尝试学习一些 Vulkan,但是 vkCreateInstance
遇到了一个奇怪的问题。它似乎会抛出分段错误,但仅在非常特殊的情况下。为了更清楚,这里有一些代码:
int main() {
// Load Vulkan Functions, extensions and stuff
VkApplicationInfo applicationInfo;
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
applicationInfo.pNext = nullptr;
applicationInfo.pApplicationName = "VulkanDoodles";
applicationInfo.applicationVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.pEngineName = "EngineNamePlaceholder";
applicationInfo.engineVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.apiVersion = VK_MAKE_VERSION(1,0,0);
VkInstanceCreateInfo instanceCreateInfo;
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.pNext = nullptr;
instanceCreateInfo.flags = 0;
instanceCreateInfo.pApplicationInfo = &applicationInfo;
instanceCreateInfo.ppEnabledLayerNames = nullptr;
instanceCreateInfo.enabledExtensionCount = (uint32_t)desired_extensions.size();
instanceCreateInfo.ppEnabledExtensionNames = &desired_extensions[0];
VkInstance instance;
if(vk::vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS){
std::cout << "Could not create instance" << std::endl;
return -1;
}
// rest of the code
return 0;
}
它工作正常,实例已创建。所以我决定将代码放在一个函数中以提高可读性。但是像下面这样的代码不再起作用了:
VkInstance CreateInstance(const std::vector<const char*> extensions){
VkApplicationInfo applicationInfo;
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
applicationInfo.pNext = nullptr;
applicationInfo.pApplicationName = "VulkanDoodles";
applicationInfo.applicationVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.pEngineName = "EngineNamePlaceholder";
applicationInfo.engineVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.apiVersion = VK_MAKE_VERSION(1,0,0);
VkInstanceCreateInfo instanceCreateInfo;
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.pNext = nullptr;
instanceCreateInfo.flags = 0;
instanceCreateInfo.pApplicationInfo = &applicationInfo;
instanceCreateInfo.ppEnabledLayerNames = nullptr;
instanceCreateInfo.enabledExtensionCount = (uint32_t)extensions.size();
instanceCreateInfo.ppEnabledExtensionNames = &extensions[0];
VkInstance instance;
if(vk::vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS){
std::cout << "Could not create instance" << std::endl;
}
return instance;
}
int main(){
// Load Vulkan Functions, extensions and stuff
VkInstance instance = CreateInstance(desired_extensions);
// rest of the code
}
对 vkCreateInstance
的调用引发分段错误。考虑到下一个代码片段可以正常工作,扩展向量似乎不是问题:
VkInstanceCreateInfo CreateInstanceInfo(const std::vector<const char*>& extensions){
VkApplicationInfo applicationInfo;
applicationInfo.sType = VK_STRUCTURE_TYPE_APPLICATION_INFO;
applicationInfo.pNext = nullptr;
applicationInfo.pApplicationName = "VulkanDoodles";
applicationInfo.applicationVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.pEngineName = "EngineNamePlaceholder";
applicationInfo.engineVersion = VK_MAKE_VERSION(1,0,0);
applicationInfo.apiVersion = VK_MAKE_VERSION(1,0,0);
VkInstanceCreateInfo instanceCreateInfo;
instanceCreateInfo.sType = VK_STRUCTURE_TYPE_INSTANCE_CREATE_INFO;
instanceCreateInfo.pNext = nullptr;
instanceCreateInfo.flags = 0;
instanceCreateInfo.pApplicationInfo = &applicationInfo;
instanceCreateInfo.ppEnabledLayerNames = nullptr;
instanceCreateInfo.enabledExtensionCount = (uint32_t)extensions.size();
instanceCreateInfo.ppEnabledExtensionNames = &extensions[0];
return instanceCreateInfo;
}
VkInstance CreateInstance(const VkInstanceCreateInfo& instanceCreateInfo){
VkInstance instance;
if(vk::vkCreateInstance(&instanceCreateInfo, nullptr, &instance) != VK_SUCCESS){
std::cout << "Could not create instance" << std::endl;
}
return instance;
}
int main(){
// Load Vulkan Functions, extensions and stuff
VkInstanceCreateInfo instanceCreateInfo = CreateInstanceInfo(desired_extensions);
VkInstance instance = CreateInstance(instanceCreateInfo);
// rest of the code
}
如前所述,这工作正常,我的猜测是 VkInstanceCreateInfo
变量必须在 main
函数内声明。
所以我的问题是:
为什么 vkCreateInstance
抛出段错误?为什么只是有时候?里面有什么奇怪的事情发生吗?
任何见解都会非常有帮助。
另请注意,我正在使用 Linux Mint 和 CLion 以及 cmake 版本 3.13(不确定这是否重要)
您的中间代码片段缺少 enabledLayerCount
初始化,因此您让驱动程序执行 OOBA。
你的最后一个片段 returns instanceCreateInfo
其中 pApplicationInfo
指向被销毁的 VkApplicationInfo
当它被 vkCreateInstance
使用时。您使驱动程序取消引用指向已销毁内存的指针。