MATLAB:如何使相机光线跟随 3D 旋转

MATLAB: How to make camera light follow 3D Rotation

我最近在尝试旋转 3D 对象时遇到了问题。我正在构建一个 GUI,我有一个单独的图形,其中绘制了一个对象。在图中,我允许用户使用 MATLAB 的内置旋转按钮来移动对象。但是,我无法让光线也跟随旋转,因为它似乎固定在物体的一部分上。为了创造光,我使用

c=camlight('right');
set(c,'style','infinite');

我想到的一种解决方案是在用户释放旋转按钮时添加光,但这不是很好。我也不知道当按钮在单独的图中时如何使用旋转回调。

有谁知道如何让灯光"track"进行3D旋转,从而照亮当前视野?

谢谢!

实现自己的旋转功能

您可以实现自己的功能来同时调整轴和灯光。这样,在旋转轴的同时不断调整光线。

function follow_me_1
    figure
    axes('buttondownfcn', @buttondownfcn);  % assign callback
    set(gca,'NextPlot','add');              % add next plot to current axis
    surf(peaks,'hittest','off');            % hittest -> off is important
    view(3);                                % view to start from
    c = camlight('headlight');              % add light
    set(c,'style','infinite');              % set style of light

    function buttondownfcn(ax,~)
        fig = ancestor(ax,'figure');        % get figure handle
        [oaz, oel] = view(ax);              % get current azimuth and elevation
        oloc = get(0,'PointerLocation');    % get starting point
        set(fig,'windowbuttonmotionfcn',{@rotationcallback,ax,oloc,oaz,oel});
        set(fig,'windowbuttonupfcn',{@donecallback});
    end

    function rotationcallback(~,~,ax,oloc,oaz,oel)
        locend = get(0, 'PointerLocation'); % get mouse location
        dx = locend(1) - oloc(1);           % calculate difference x
        dy = locend(2) - oloc(2);           % calculate difference y
        factor = 2;                         % correction mouse -> rotation
        newaz = oaz-dx/factor;              % calculate new azimuth
        newel = oel-dy/factor;              % calculate new elevation
        view(ax,newaz,newel);               % adjust view
        c = camlight(c,'headlight');        % adjust light
    end

    function donecallback(src,~)
        fig = ancestor(src,'figure');           % get figure handle
        set(fig,'windowbuttonmotionfcn',[]);    % unassign windowbuttonmotionfcn
        set(fig,'windowbuttonupfcn',[]);        % unassign windowbuttonupfcn
    end

end

使用rotate3d

此示例使用内置 rotate3d 和分配的回调函数。这是 'not very nice' 的解决方案,但只需要几行代码。

function follow_me_2
    surf(peaks);                  % Load demo data
    c = camlight('headlight');    % Create light
    set(c,'style','infinite');    % Set style
    h = rotate3d;                 % Create rotate3d-handle
    h.ActionPostCallback = @RotationCallback; % assign callback-function
    h.Enable = 'on';              % no need to click the UI-button

    % Sub function for callback
    function RotationCallback(~,~)
        c = camlight(c,'headlight');
    end
end