用于照明的 Starling 扩展的渐变阴影
Gradient shadow for Starling extension for lighting
告诉我如何拥有它http://devsbook.com/est.jpg to get it http://devsbook.com/est2.jpg
在网站 winxalex.blogspot.com -> gradient-shadow-filter-starling.html 上找到了一个示例,但我无法使用它。谢谢你
这个基础阴影着色器
var program:String =
"sub vt0.xy, va0.xy, vc1.xy \n" + //world xy - light xy = delta xy
"mul vt0.xy, vt0.xy, va0.z \n" + //delta xy * shadow multiplier (0 || 1) = shadow xy
"mul vt0.xy, vt0.xy, vc0.z \n" + //shadow xy * 1000
"add vt1.xy, va0.xy, vt0.xy \n" + //world xy + shadow xy
"mov vt1.z, vc0.xy.x \n" + //vt1.z = 0
"mov vt1.w, vc0.xy.y \n" + //vt1.w = 1
"m44 op, vt1, vc2"; //project to clip space
不确定这是否对您有帮助,但这就是我创建渐变背景的方式:
//Background Gradient Colour
var topColor:uint = 0x81CCC9; // blue
var bottomColor:uint = 0xFEFFFF; // white
var backgroundGradient:Quad = new Quad(scrWidth, scrHeight);
backgroundGradient.setVertexColor(0, topColor);
backgroundGradient.setVertexColor(1, topColor);
backgroundGradient.setVertexColor(2, bottomColor);
backgroundGradient.setVertexColor(3, bottomColor);
addChild(backgroundGradient);
告诉我如何拥有它http://devsbook.com/est.jpg to get it http://devsbook.com/est2.jpg 在网站 winxalex.blogspot.com -> gradient-shadow-filter-starling.html 上找到了一个示例,但我无法使用它。谢谢你
这个基础阴影着色器
var program:String =
"sub vt0.xy, va0.xy, vc1.xy \n" + //world xy - light xy = delta xy
"mul vt0.xy, vt0.xy, va0.z \n" + //delta xy * shadow multiplier (0 || 1) = shadow xy
"mul vt0.xy, vt0.xy, vc0.z \n" + //shadow xy * 1000
"add vt1.xy, va0.xy, vt0.xy \n" + //world xy + shadow xy
"mov vt1.z, vc0.xy.x \n" + //vt1.z = 0
"mov vt1.w, vc0.xy.y \n" + //vt1.w = 1
"m44 op, vt1, vc2"; //project to clip space
不确定这是否对您有帮助,但这就是我创建渐变背景的方式:
//Background Gradient Colour
var topColor:uint = 0x81CCC9; // blue
var bottomColor:uint = 0xFEFFFF; // white
var backgroundGradient:Quad = new Quad(scrWidth, scrHeight);
backgroundGradient.setVertexColor(0, topColor);
backgroundGradient.setVertexColor(1, topColor);
backgroundGradient.setVertexColor(2, bottomColor);
backgroundGradient.setVertexColor(3, bottomColor);
addChild(backgroundGradient);